get
prime

Ekko Build Guide by FallenArtemis32

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


722
Views
0
Comments
0
Votes
League of Legends Build Guide Author FallenArtemis32

The boy who shattered the enemy

FallenArtemis32 Last updated on May 28, 2015
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Guide Top

THIS IS STILL WORK IN PROGRESS

Finished with the item set, ability order, etc. But i am still working on the chapters.


Guide Top

Introduction

Ekko is an assassin with very high burst, and a nice poke. He has a slow, stun, blink, dash, and ult flash, kinda. Though he does TONS of damage, he is extremely squishy so be careful.


Guide Top

Pros/Cons

Pros:
- Very mobile
- Can burst enemies down quickly
- Slow, stun, dash, blink, ult flash
- Very high damage
- Ult flashes him to where he was 4 secs ago, does damage, and heals Ekko
- Ult is on a low cooldown


Cons:
- Squishy
- Needs Luden's Echo and Lich bane to do tons of damage


Guide Top

Abilities

Z-Drive Resonance(Passive): This is your passive. If you land autoattacks, Q hits them, or your E hits them, it applies stacks. You need 3 stacks, and the third stack does bonus damage, slows them, and you get a speed boost. You cannot get a stack on them for a short period of time.

Timewinder(Q): This is your main poke ability. Ekko shoots out a thing a mobaber that does damage, and applies a stack if it hits an enemy champion, minion or jungle creep. Then it recoils like a boomarang and comes back to ekko, applying another stack and deals damage again if it hits an enemy.

Parallel Convergence(W): It is an AOE that takes a 3 second wind up, then Ekko shoots another thing a mobaber and if enemies are in it, then get slowed. If Ekko goes in it, he gains a shield AND stuns any enemy champion, minion or jungle creep.

Phase Dive(E): You dash a short distance(can go over some walls) and then you are able to blink to an enemy champion, minion or jungle creep, doing damage AND applying a passive stack. Tip: Use it when the enemy has 2 passive stacks on them already and blink to them, as it will apply a third stack and do even MORE damage.

Chronobreak(R): Once you get this ability Ekko leaves a ghost/clone of him from exactly 4 seconds ago. When you use his ult, he blinks back to where is ghost is, does damage in a short AOE to where he blinked, AND heals himself for 20/25/30%(Depends on ult level) of damage he has taken within the last 4 seconds.