Karma Build Guide by Egypsian_Lover

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


This Guide Has Expired!

WARNING: This guide has not been updated by the Author in a very long time. The information contained may no longer be valid. Depending on the guide and information contained you may prefer to find some more up to date guides on our browse guides page!


94%
1,849 Votes
Rate Up LoL GuideRate Down LoL Guide
League of Legends Build Guide Author Egypsian_Lover

The Comprehensive Karma

Egypsian_Lover Last updated on January 13, 2013
2,253,038 866
Comments (page 41 of 87)
Quote | PM | +Rep
by FiniteParadox » November 17, 2011 2:37pm | Report

I'll see what I can do for getting you a Karma Vid.

FiniteParadox's Forum Avatar
FiniteParadox
Unremarkable (3)

Posts: 111
Joined: 2011-04-15
IGN: AriisCrystalbane on NA
Quote | PM | +Rep
by Super Susie » November 17, 2011 3:49pm | Report

Karma, my love. <3 I don't understand why she's so underplayed, she's a fantastic support and nuke!

Brilliant guide to boot.

Super Susie's Forum Avatar
Super Susie

Posts: 5
Joined: 2011-07-09
IGN: Captain Gorgeous on EU
Quote | PM | +Rep
by BodaciousBen » November 17, 2011 6:11pm | Report

In my opinion, there is just too much to look at... I honestly don't have an interest in your math (and therefore, didn't read a majority of your guide), I just want to know the important facts and not have to sift through the all the minor details to get to the main point. Showing data makes it seem like you know what you are talking about (which clearly you do) but it also appears to me that you can't polish your guide to be easy to use. It seems like a lot of the time you repeat your points and sometimes you even seem to explain how to play the game, when in actuality I know how to play the game. I know by the title that the guide is supposed to be in depth...

Also, you talk about how Karma is viable because High-Elo plays her. In all honesty ALL champions are "viable", even by High-Elo standards (not that I am High-Elo), it's just that better picks are always available than her.

I commend the work that you did to prove your claims. Just make a section that has clear and concise information about how to build her and I would really appreciate this guide.

BodaciousBen's Forum Avatar
BodaciousBen

Posts: 1
Joined: 2010-11-19
Quote | PM | +Rep
by Maramix » November 17, 2011 7:56pm | Report

You stated in some comments you need help to adjust your guide to recent changes. here is what I am testing currently and I think it's worth sharing already cause I feel quite comfortable with it. However its still to be tested and not meant to be the one and only way to go. Id like to invite anyone to test that and share results with all of us.


Go for 8/21/1 masteries (or 9/21/0) for 12% cooldown reduction (at 18).
Pick cd reduce glyphs for further 8% (at 18).
Pick manareg seals (and maybe some manareg quints) as MAIN mana engine.

For the increased defense in masteries I decided to get to the "build what is neccessary" point earlier. CDreduce is done with those runes, masteries and your boots (>35% at 18).
Dorans as starting. Followed by a Heart of Gold and then Ionian boots and a Blasting Wand.
Thats the basic build. Still you havent spent as much Gold as you had if you had gone for Rod of Ages + Ionian boots. And you got 100+250= 350 HP, 40+15= 65 AP, 15%cdreduce and boots.
Now you start building situational:
need Tenacity? get Moonflair Spellblade.
need Armor? get Chainmail->Wardens Mail ->Randuins (also accomplishing 40%cdreduce at 18)
need MR? get Abyssal Szeptre
overall defense? Aegis of Legions
nothing of all? maybe Rabadon or Will of the ANcients or whatever you like.

A lot of changes to the original build suggested in this guide but basically it follows from the decision to pick defensive masteries (and picking cdreduce glyphs to support that). Lets compare:

Advantages are:
1. You get your cdreduce easier, especially if you do not get much money early.
2. Its easier to focus on magic resistance if needed.
3. People dont offence you for not picking gp5 items cause you have a heart of gold
4. 10% free tenacity
5. 24 gold per assist
6. cheeper build

Disadvantages are:
1. Raduins is not as strong as Frozen Heart if your mates are targeted
2. You have to activate Raduins
3. no cdreduce on summoner spells
4. no increased experience
5. no 2 gold per 10 by masteries
6. no ap per runes
7. no increased ward sight range


I feel quite comfortable with that and i would like to get you think about that and possibly test it and share your results. However I would not call that my final words.

Open Questions:
How to continue the build?
Most probably youll end with Abyssal Ionian and Randuins while still having Dorans Ring. You then wish to get additional AP and maybe some more health (especially when selling Dorans). You get both combined only on Rylais and Rod of Ages (Haunting guise and Trinity are no option i think)...
How much manareg do we need?
Im still experimenting with that. Use Manareg quints? use all of them per level or add some flat ones for better early mana?


Maramix's Forum Avatar
Maramix
Unremarkable (5)

Posts: 42
Joined: 2011-08-26
Quote | PM | +Rep
by FiniteParadox » November 17, 2011 10:19pm | Report


In my opinion, there is just too much to look at... I honestly don't have an interest in your math (and therefore, didn't read a majority of your guide), I just want to know the important facts and not have to sift through the all the minor details to get to the main point. Showing data makes it seem like you know what you are talking about (which clearly you do) but it also appears to me that you can't polish your guide to be easy to use. It seems like a lot of the time you repeat your points and sometimes you even seem to explain how to play the game, when in actuality I know how to play the game. I know by the title that the guide is supposed to be in depth...

Also, you talk about how Karma is viable because High-Elo plays her. In all honesty ALL champions are "viable", even by High-Elo standards (not that I am High-Elo), it's just that better picks are always available than her.

I commend the work that you did to prove your claims. Just make a section that has clear and concise information about how to build her and I would really appreciate this guide.


Two things that I have to say in response, a single concise build for her is like asking for a single concise build for a tank. It changes based on team composition and how the game is going. I did ask for something similar myself quite a while back. And that section is already there.

FiniteParadox's Forum Avatar
FiniteParadox
Unremarkable (3)

Posts: 111
Joined: 2011-04-15
IGN: AriisCrystalbane on NA
Quote | PM | +Rep
by XeresAce » November 18, 2011 1:23pm | Report

Very very good job , You could rename it to "the comprehensive karma , the novel edition " xD

Got 5/3/28 in my last game so i made an account to comment... Great efin job ! shyvanna ganked us , she had 10%(we got her to 10% btw xD ) health she was running away , we killed her , the irellia came with full health , i used mantra+wave and heal and i got one more assist and did i mention me and gp were at 50% health at best ? oh yeah bby. love your build >3


XeresAce's Forum Avatar
XeresAce
Unremarkable (19)

Posts: 372
Joined: 2011-11-18
IGN: XeresAce on EUW
View My Blog
Quote | PM | +Rep
by Egypsian_Lover » November 18, 2011 3:15pm | Report


I found this guide again by accident, but I just wanted to say that this build/guide is what made me start playing Karma and play her well.

I've had countless games since first reading this where people rage like mad because I just ignore the damage they do to me with Karma's heals and shield. Very relaxing stuff. :P

Anywho, I've gotta +1 this. If I can remember how to do it that is. D:


Yesss!!!! Hey, good for you, I'm really glad it was helpful and it sounds like you've been having fun :)

Thatgei wrote:

I got a guinea pig! Now that I know you're back, I have words to say.

First, a little story. Thatgei wasn't always that guy, he was once thatkeid. Thatkeid signed up for LoL in May this year, his first big boy game. Having graduated from Pokemon U, Thatkeid wanted to have a balanced set of champions. A few games and words from his older friend, he decides to pick Kennen for an AP carry, Irelia for AD (don't ask) and moves on to a support. Being the anime fan he is, he sets his eyes on the coolest looking support: Karma. (Looking back, I like Zilean too, but bah!) As Thatkeid becomes a gei, he mains Kennen and learns more about Irelia, and soon picks up Rumble because he has a mech. Unfortunately, Karma thus was pushed out of sight. :( Regardless, I (I'm done with the 3rd person!) played with a friend who just got Riven (owait, you don't know about her. :P). Since he was a bit inexperience and our team needed a tank, I decided to try tanKarma. But I got 7 kills herp derp. I then realized how much I liked Karma, she is a versatile champion, which is what I appeals to me as a budding chaos crafter, and she needs to get her hands-err, fans-dirty to do her best. *drools at memory of killing Akali in her Twilight Shroud*

Second, this is hands-down the best Karma guide, heck, possibly even the best guide on Mobafire! You skillfully relate the strategy (phases, laning, teamfights) of the game to Karma and also explain her role it. This not only helps Karma players, but anyone who wants to be good at League of Legends in general. But a few things which I thing should be added, while I haven't actually tried her in Dominion, a fast-paced, skirmish-based game mode, I think she would be a strong choice due to her AoE and continuous Spirit Bonding. Try it out some time! As many have stated, Karma is an odd character in the AD carry and Support metagame. Give us a list of good lane parters (elaborate on the Metagame Strategy section). Finally, go into more detail on AP and Tank Karma, both work well in the right hands! Finally, you inspired me to write my own guide. Expect the number 1 Kennen guide to be coming from me!

Third, while I love Karma, I just can't seem to transition to the turn of the game very well, possibly due to my lack of items and willingly playing tanKarma, any tips? Then again, I probably have only played a grand total of 10 games as her. >.>


Hehe, awe. Well I'm glad the guide could play a small role in all of that transformation ;) And good for you! It's awesome that you set out to have the goal of being able to play each kind of champion; so many people only ever want to play carries, but the fact that you desired from the very outset to play all the different ones including support and tank really says something about the kind of gamer and person you are :) And thank you for the compliments on the guide :) The AP section is under development. I've figured out the core and Duskmelt has been testing it for the last few months while I've been away. Unfortunately, Duskmelt is so good that his matches always end before he has a chance to test the full build, so I'm trying to recruit more players to try things out. So far I've got a couple people giving me feedback and the AP section will follow. I agree, a section about Dominion is needed. I don't know if I'm the right person for that since I've still never played dominion and frankly... I'm just gone so much of the time that I may never find the time :-/ So I'm also kind of trying to get Duskmelt to do that. Haha. Karma's turn is hard if you don't have your mana problems fixed, some AP, and some CDR... in other words, if you don't have your RoA and boots for support Karma. That's just the truth. However, it goes both ways. If you get those items even EARLIER than the turn, you can become the most powerful player in the game. It really depends on how your laning goes.

Ah, what the heck, since you're such a nice dude and since you liked the last one, here's another guinea pig for you :)

Let me know when you've got that Kennen guide ready to look at :)

Skyeten wrote:




:D Thanks! The third item was a mana pot, but it looked like that for Halloween :P You're not that far behind, I promise XD.


Hehe, well thanks :) That's encouraging! I played 2 games as Karma the other night, my first two games back, and we completely dominated our lane both times :) and I flashed over some rocks to shield and spirit bond a champion out of a dogpile of 3... so I think maybe I've still got it :D


I'll see what I can do for getting you a Karma Vid.


I especially welcome video montages that thoroughly demonstrate a concept. Specific concepts I'd really like on film:

A) Flash Assassinations
B) Flash Escapes
C) Buddying with a carry
D) Flashing to within range of an endangered carry to shield and spirit bond them out of a fight.
E) Baiting with very low HP


Karma, my love. <3 I don't understand why she's so underplayed, she's a fantastic support and nuke!

Brilliant guide to boot.


Yay! :) Funny thing, "Karma, My Love" is the name of my Karma runebook, hah. My other runebook is named "Lesser Champions" :P And thank you for the compliment :)


In my opinion, there is just too much to look at... I honestly don't have an interest in your math (and therefore, didn't read a majority of your guide), I just want to know the important facts and not have to sift through the all the minor details to get to the main point. Showing data makes it seem like you know what you are talking about (which clearly you do) but it also appears to me that you can't polish your guide to be easy to use. It seems like a lot of the time you repeat your points and sometimes you even seem to explain how to play the game, when in actuality I know how to play the game. I know by the title that the guide is supposed to be in depth...

Also, you talk about how Karma is viable because High-Elo plays her. In all honesty ALL champions are "viable", even by High-Elo standards (not that I am High-Elo), it's just that better picks are always available than her.

I commend the work that you did to prove your claims. Just make a section that has clear and concise information about how to build her and I would really appreciate this guide.




Two things that I have to say in response, a single concise build for her is like asking for a single concise build for a tank. It changes based on team composition and how the game is going. I did ask for something similar myself quite a while back. And that section is already there.


FiniteParadox is right.^^

I added a section called About This Guide which is located at the top with the modifier "Read Me First!" in the title. This section has a Chapter listing with descriptions of each chapter, for whom I think each chapter is most relevant, and which chapters I think are essential, optional, or even purely trivial, and a link to the quick-reference flowchart. This makes the guide accessible and useful to everyone, whether they have 5 seconds, 5 minutes, 20 minutes, or 3 hours to spend. Based on your comment, it's pretty clear you missed this section as you ended up reading sections you would not have ended up in otherwise. This section should solve all your problems. So we're clear, I'm not accusing you of being blind, sometimes with larger guides on mobafire some chapters don't always load correctly so it's possible that the chapter didn't show up for you at all.

As for this statement,

Also, you talk about how Karma is viable because High-Elo plays her. In all honesty ALL champions are "viable", even by High-Elo standards (not that I am High-Elo), it's just that better picks are always available than her.

Your statement boils down to, "Other champions are always better." Since this is a statement of opinion and you could make this same statement of opinion about every champion in the game - and in fact his same statement of opinion HAS been made about every champion and can be found on every guide - I'm not sure what kind of a response you were expecting :-/ My response to this is already contained within the guide. If you don't like Karma, you're welcome to play other champions.

I do appreciate that you took the time to at least try and read some of it and that you took the time to type out a thoughtful comment expressing your views rather than just typing "tl:dr" and downvoting as others have done... and thank you for understanding that part of making a comprehensive guide is making it accessible to a large range of readers. I appreciate your feedback both positive and constructive :) Let me know if you still have any questions.

Finite, you are owed a chipmunk. Here is your chipmunk:

XeresAce wrote:

Very very good job , You could rename it to "the comprehensive karma , the novel edition " xD

Got 5/3/28 in my last game so i made an account to comment... Great efin job ! shyvanna ganked us , she had 10%(we got her to 10% btw xD ) health she was running away , we killed her , the irellia came with full health , i used mantra+wave and heal and i got one more assist and did i mention me and gp were at 50% health at best ? oh yeah bby. love your build >3


:D Hehe, everyone assumes you'll be so easy to kill! I love it! Way to go, nice support score :) And thanks for coming back and telling me about it :)

Maramix wrote:

You stated in some comments you need help to adjust your guide to recent changes. here is what I am testing currently and I think it's worth sharing already cause I feel quite comfortable with it. However its still to be tested and not meant to be the one and only way to go. Id like to invite anyone to test that and share results with all of us.


Go for 8/21/1 masteries (or 9/21/0) for 12% cooldown reduction (at 18).
Pick cd reduce glyphs for further 8% (at 18).
Pick manareg seals (and maybe some manareg quints) as MAIN mana engine.

For the increased defense in masteries I decided to get to the "build what is neccessary" point earlier. CDreduce is done with those runes, masteries and your boots (>35% at 18).
Dorans as starting. Followed by a Heart of Gold and then Ionian boots and a Blasting Wand.
Thats the basic build. Still you havent spent as much Gold as you had if you had gone for Rod of Ages + Ionian boots. And you got 100+250= 350 HP, 40+15= 65 AP, 15%cdreduce and boots.
Now you start building situational:
need Tenacity? get Moonflair Spellblade.
need Armor? get Chainmail->Wardens Mail ->Randuins (also accomplishing 40%cdreduce at 18)
need MR? get Abyssal Szeptre
overall defense? Aegis of Legions
nothing of all? maybe Rabadon or Will of the ANcients or whatever you like.

A lot of changes to the original build suggested in this guide but basically it follows from the decision to pick defensive masteries (and picking cdreduce glyphs to support that). Lets compare:

Advantages are:
1. You get your cdreduce easier, especially if you do not get much money early.
2. Its easier to focus on magic resistance if needed.
3. People dont offence you for not picking gp5 items cause you have a heart of gold
4. 10% free tenacity
5. 24 gold per assist
6. cheeper build

Disadvantages are:
1. Raduins is not as strong as Frozen Heart if your mates are targeted
2. You have to activate Raduins
3. no cdreduce on summoner spells
4. no increased experience
5. no 2 gold per 10 by masteries
6. no ap per runes
7. no increased ward sight range


I feel quite comfortable with that and i would like to get you think about that and possibly test it and share your results. However I would not call that my final words.

Open Questions:
How to continue the build?
Most probably youll end with Abyssal Ionian and Randuins while still having Dorans Ring. You then wish to get additional AP and maybe some more health (especially when selling Dorans). You get both combined only on Rylais and Rod of Ages (Haunting guise and Trinity are no option i think)...
How much manareg do we need?
Im still experimenting with that. Use Manareg quints? use all of them per level or add some flat ones for better early mana?


Oh. My. Gosh. +REP FOR THIS MAN. AND KOALAS. +REP AND KOALAS NOW.

Mara, you should be writing guides. Your theory-crafting is so thorough I literally have nothing to add. You completely thought this out from every angle. I didn't even see that they added CDR to the defensive tree, that's really intriguing. All that's left is for you to screenshot it, crop the image so that it shows only the masteries trees and not the entire LoL window, save it as a JPEG, and put it on photobucket or imageshack so that I can hotlink to it from the main page (crediting you, obviously) and users can play test it and give feedback. :)

To screenshot it, open your masteries tab, hit alt+prntscrn, open paint, edit->paste.


Egypsian_Lover's Forum Avatar
Egypsian_Lover
Notable (50)

Posts: 103
Joined: 2011-04-10
Quote | PM | +Rep
by MissMaw » November 18, 2011 3:31pm | Report

Excelent Guide! Detailed, informative, works great and Is also interesting to read.


MissMaw's Forum Avatar
MissMaw
<Referee>
Distinguished (369)

Posts: 4164
Joined: 2011-11-18
IGN: MissMaw on EUW
View My Blog
Quote | PM | +Rep
by Egypsian_Lover » November 18, 2011 4:32pm | Report

Thank you very much, Missmaw :) You should change your link in your signature so that it directs to your guide for MF, rather than to the main page for MF :)


Egypsian_Lover's Forum Avatar
Egypsian_Lover
Notable (50)

Posts: 103
Joined: 2011-04-10
Quote | PM | +Rep
by SilentVoice » November 18, 2011 5:15pm | Report

Amazing...
I don't play karma and rarely ever support , but I had to create an account to commend this effort. /tips hat

SilentVoice's Forum Avatar
SilentVoice

Posts: 1
Joined: 2011-11-18