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Pantheon Build Guide by Zawaka

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Zawaka

The Disrupter but mostly just -> THE SLAYER

Zawaka Last updated on September 29, 2011
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Ability Sequence

3
8
10
12
13
Ability Key Q
2
14
15
17
18
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Introduction

Pantheon fills two rolls:
Disruptor : Pantheon is great at stopping enemies from capping. His ult goes off before they get the cap to half so you still have the tower to help you damage your foes. Your ultimate is also great for taking towers where the enemies are not.

Slayer : Pantheon is an amazing champion for slaying other champions. If the other team has some squishies, ad carries, or tanky dps suck as renekton you will wreck them. His burst is insane and he is a lot of fun to play. You will come-in in the top 3 almost every game if played well, and number 1 quite often.


Guide Top

Runes

Armor penetration is extremely important on pantheon for the scaling with heart seeker strike. Some guides for normal play say to get a last whisper to supplement the armor pen runes; but I findyomumuu's ghostblade is sufficient. It also gives bonus attack speed and movement speed for more damage, passive building, and chasing. Since there are not a lot of tanks and avoiding fights with then is fairly easy the flat armor pen in addition to the armor pen from your marks and quints will destroy enemy AD carries and caster armor.

The dodge runes are great(very expensive though) but can also be swapped out for armor runes or Flat AD runes. Personally I like the dodge runes since then occasionally give you 10% run speed from minions(Nimbleness in defense). That is seriously clutch when you are running to cap a lane.

If you find your self running out of mana I suggest taking the two seal flat mana regen runes I listed. You really shouldn't need more than that.

For the glyoh runes I suggest flap magic resist. Flat CDR is also an excellent choice but i find I survive a-lot more encounters with the magic resist runes with out the need for more damage(trust me you do plenty).


Quints = ARP SPEAR PIERCE THROUGH STRAIT TO THEIR SOUL!!!


Guide Top

Masteries

For classic I put 9 points into support for the mana regen. In dominion you wont have to do that due to the passive mana regen all champions get. That way you can put the points into defense and become alot more tanky.


Guide Top

Items

Early game with this build your damage is enough to kill some one almost strait out with your combat rotation Q -> W -> E -> Q. After getting some gold or dieing pick up boots. THE CDR boots are great for ability spam. Usually you won't need mercury treads because if your not in CC they are dying really fast. After that go tankythen lifesteal then more damage(makes your E do ALOT)


Guide Top

Skill Sequence

With the crazy gold gain speed and the fact you start and lvl 3 and how fast the fights are your don't have time to harass with your Q(spear shot). So maxing your Efirst is crucial. The only reason why this works is because your first item is DAMAGE + ARMOR PEN(and CDR which is nice for move spamming). In Classic you can't do this, because often you have no damage item until 5-8 min in; so you need the harass of your Qto wear them down to get kills in Dominion that is not the case. Your W needs one point in it so you can catch ppl and cc them for a second(THAT IS ALL YOUR NEED).


Guide Top

Summoner Spells

A lot of people have said that ghost is better in Dominion. Which in most cases is probably correct. Although not for Pantheon. Pantheons' ult takes time and enemies can run out of the ring. If they do, a flash+ your Wwill close the gap (if they are really fast pop Youmuu's Ghostblade). If they don't, get ready for one of the fastest kills you have ever seen. When you land on the it will put them 6 feet under :)

Also flash in the hands of a good player means escaping certain death almost every time.
Some people take exhaust. There is no need!! Pantheon is designed to destroy ad carry's. If you need exhaust your doing something wrong. With proper usage of ignite you won't need exhaust they will die before there second attack can damage you after the first breaks your passive(do not forget your W stuns the for a second).


Guide Top

Tips and Tricks

Right now if you use you ultimate so that the center is somewhere on the tower base, the circle that appears is only visible 1/10 of a second. This makes landing on people for the maximum damage infinitely easier.

Also it quite important to note that pantheon, although melee, doesn't get shut down by blinds.
Teemo blinds you to save himself? No problem just spam your E and Q. They do damage even while blinded. Just watch him melt


Guide Top

Summary

May your spear pierce the heavens and your enemies alike!!!


Also please do not down vote (below 80%) unless you try my build AND leave a comment, I would really like to see why I got a low rating so you can help me fix it!! Hey maybe I can even explain it. It could be better or maybe your way is better and I didn't even know!!!


P.S. When I get some video I will include it it the guide.