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Nasus Build Guide by BalanarTheNoob

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BalanarTheNoob

The God

BalanarTheNoob Last updated on February 8, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
3
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction

Nasus is pure tank with lots of hp and armor...if u play him well u should get ur "q" around 500 in 40-45 minutes(3 dmg for every kill with ur "q") and with ur passive it should be enough to tank and make easy kills 1v1.


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Items

Instead of Warmongs Armor u can make Guardian Angel, and if u dont play against AP u can make Guardian Angel instead of Force of nature.


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Summoner Spells

You use Exhaust if u are skilled in team fights, if not then get urself Ignite. Ghost is totally useless coz u have Wither with small CD.


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Team Work (Team Fights)

U use ur Wither on AD carry, exhaust on focused champion.But before u enter the fight u use ultimate.If u made Guardian instead of Warmong u can make triple kill before dying (only if ur good feed,and played good in early/mid game [over powered]). If u actually chose my first choice Warmong and u are OP u will score an ace (ur team) but u will be most likely dead on the end of a fight. U can choose between greed and team work. If u think u will die (10%hp or so) and that ur team can score i suggest to escape with flash.But if u cant escape(small chaces of escape) stay and fight to do the xtra dmg ur team needs.


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Pros

All of my suggestions in Team Work are good if u can make some kills farm ur "Q" enough and get feeded (OP).


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Cons

Bad thing is if u dont play it "perfectly" u gonna feed big time (especially if ur "Q" is low). U cant kill anyone (full hp) except 1v1 or 2 with lower hp (lower than60%).


Guide Top

Summary

I hope this build was helpful. I played a lot of games on this build and my last game like an hour ago made me publish this build. I got OP fast (some kill steals too,but not so many) and i started to mega farm my "Q" and gank every time i saw someone alone. And then in like 40th min of the game i entered a fight (accidently) got triple trynd was saved by his ulti and le blanc got less than 5% hp, i died it was 5v1, if i saw that ulti a second earlier i would killed le blanc,and if trynd didnt have his ulti it would be a penta.

True Story