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Master Yi General Guide by SirBilly

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author SirBilly

The Master Jungler

SirBilly Last updated on April 13, 2014
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Table of Contents
Guide Top

Pros/Cons

Pros:

    Can do massive amounts of damage
    Is an excellent chaser and can run from most situations
    Has an easy farm, Multi-Attack ability and healing ability
    Very easy to learn
    A fed Master Yi is unstoppable
    Can easily clean up enemy's on low HP

Cons:
    Needs to spend a lot of early game farming
    Hard to gank/fight without ultimate
    Has no CC
    Needs to do well early game to have an impact late game
    Will be targeted


Guide Top

Summoner Spells

Smite:

    Is a must have for nearly every jungler
    Will help clean up monsters quicker
    Is very useful early game
    Has a cooldown of only 40 seconds

Flash:
    Flash can get you closer to the enemy to execute your Alpha Strike
    It can get you out of sticky situations

Teleport:
    Is great for split pushing
    Can be used to counter gank enemy junglers
    Can be used offensively to finish enemy objectives
    Can be used defensively to save friendly objectives

Cleanse:
    Can be useful as CC is one of Master Yi's greatest weaknesses
    Is not very useful as your ultimate form will not get slowed

Ghost:
    Can be great for chasing
    Is not very useful as your ultimate will give you lots of movement speed
    Can increase the speed on top of your ultimate greatly
    Can be better than flash if the enemy are fleeing


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