Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Read if you want, or not ... :D
Disclaimer: THIS IS NOT A TANK BUILD!
Flash-The great flash grab trick + even more escaping to be unkillable!
Ignite-The beloved finisher move against any low healthed zombie dude!
Go as you feel:
21-0-9 for ownage
9-0-21 for ballance
0-21-9 or 9-21-0 for 'WTF why doesn't he die?!' reactions
Your passive + hexdrinker shield + guardian angel = WTF isn't the guy dead?
*I mean get in there and get low so you HP will get full again (confusing, heh?)
Trip to base 1 :
Boots(speed 1) & tear (even manamune directly/swiftness directly)
Trip to base 2 :
manamune + swiftness
component for Hexdrinker
Trip to base 3 :
Finish hexdrinker and start building on the Sheen and IE, beginning with BF sword or Pickaxe. Either one you get, you should get the next one after that, if the game hasn't ended yet.
From this point on you never know when you're going back to base, simply because ganks will start forming against the Allmighty MFing unkillable steam golem!
Situational Items: Be tanky if needed (get warmong's + Force of Nature/Thornail/Frozen Heart)
Get more attack damage if you see you can already tare the whole opposing team and still not have a scratch(Infinity Edge madness FTW!). Get guardian angel for a WTF effect.
*Tips: Obviously, try never to miss a rocket grab and maybe even start a fight by pulling the enemy squishy to your team's damage potential. Also, the Rocket Grab + Power Fist + 1 AutoAttack (aka the 1-2 punch combo) + Ulti works really nice ever since the PowerFist resets the attack timer.
Start ganking from the brush with your 1-2 punch combo. Nice stuff, you know...