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Wukong Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

The Notorious Wukong

Last updated on January 29, 2012
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Ability Sequence

2
4
5
8
10
Ability Key Q
3
14
15
17
18
Ability Key W
1
7
9
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Table of Contents
Guide Top

Introduction

This is my first guide here on mobafire, in an attempt to give back to the site that has helped me so much in the past. Wukong is my favorite character, and definitely one of the most fun to play. If you try him i think you'll agree he totally rocks!
This guide gives you the best of both worlds. Your tanky and slippery enough to survive most fights, without loosing Wukongs amazing damage dealing potential. If you follow the guide correctly i can pretty much grantee you will come out well ahead in your kill to death ratio.
Vote this up if you like it, vote it down if you don't. Questions and suggestions are greatly appreciated.
I'll try to update this from time to time too.
"ah these people, they log in to lol, everythings fine, everythings good; then they wake up and a monkey's clubbing them to death" - Master Yi after a particularly good game.


Guide Top

Pros / Cons

Pros
Great damage dealing capability
Decoy lets you escape enemies with ease, or allows you to sneak up on targets unnoticed
Surprisingly fast and nimble with great assassin capabilities (Decoy, nimbus, flash)
Tanky late game

Cons
Needs to be fed and watered to grow up big and strong
passive is basically useless
Has a hard time taking on fed tanks. (but come on, who doesn't)
Thats it, Go out and buy him. Do it, do it NOOUUUWWW


Guide Top

Items

Core Items
My core items are pretty much set with boots of swiftness, trinity, and thornmail.
Trinity is a must have, regardless of the situation.

Boots of Swiftness lets you out run pretty much anyone (especially when combined with trinity). If ever you get into trouble just throw down a decoy, then relax and watch your would-be pursuers eat your monkey dust.

Thornmail is great against those pesky fast melee guys (master Yi), and will also let you go toe to toe with almost all dp (damage per second) champions.

Prefered Items
Infinity Edge - By the time you get around to buying this in my build the game will be almost over, Infinity is the best short term investment, as bloodthirster takes time to build. This gives you a straightforward damage increase, great against all enemies.

Bloodrazor - makes you a surprisingly good anti-tank. If the other team is really staking up the health i'll buy two of them and just go to town.

Stuational Items
Force of Nature - If ap (ability power) champions are growing too powerful. Force also provides you with a lovely speed increase.

Mercury treads - If the other team is SUPER heavy CC. even then i don't really like it that much, as you can still escape almost all sticky cc spots with a decoy/flash combination.

Oracle's Elixir - This can actually be pretty essential if your playing against a good stealth character such as twich or teemo. I usually buy it between getting phage and zeal, or zeal and sheen, if I see the other team's stealth starting to dominate.

Ionic Spark - Huge help with farming, and also gives you a small dp boost. On the other hand it seriously delays your trinity and I have never found it as useful late game