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Orianna Build Guide by primowang

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League of Legends Build Guide Author primowang

The Peel Machine: God Tier Support Orianna

primowang Last updated on January 6, 2016
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Ability Sequence

3
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Orianna with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Soraka Without any form of engage, Soraka poses no threat. Simply do your job and shield your ADC from any incoming damage and engage with your ult when either enemy is low or when your jungler comes to gank.
1
Janna Will most likely be a very passive laning phase since both you and her do the same job. However your shield will begin to outperform hers as you max it because Ori's shield is tankier, providing more defensive stats. Engaging with your ult may be difficult because her ult is one of the strongest disengages in the game, and if possible try to wait to use it until you know her ult is on cooldown or if you reach 6 first.
Table of Contents
Guide Top

Introduction

Hi I'm Primowang, I main support on the NA server. My favorite champs to play tend to be the AP supports, but I also enjoy trying out some slightly off-meta builds. I originally tried out Orianna as a poke support such as Karma or Lulu, but quickly learned that her mana costs were definitely way too high early game to play effectively bot lane as an aggressive support. I then discovered that Orianna can actually excel really well as a defensive support champion similar to how Janna is typically played. Orianna has arguably the strongest shield that can be cast on allies in the game due to its passive adding a whopping 30 armor AND 30 magic resist to its target when fully maxed.

While Orianna is considered by many to be one of the most difficult champions to play well, she is definitely one of the most fun and entertaining to play as well. Pulling off a play with Orianna feels extremely rewarding because learning to use her effectively can sometimes be a challenge because the mechanics involving her ball are unlike any other champion. When it comes to her play style bot lane as a support, she is most similar to Lulu or Janna. Like Janna her shield is her biggest asset in letting her ADC win trades in lane, but like Lulu using her effectively involves the placement of a pet (Pix in Lulu's case and the ball in Ori's). What she brings to bot lane that is different from these two is that her shield applies a passive buff to its target's resistances, even when not active, meaning that even when the shield is down, your ADC will still be taking less damage in comparison to a Lulu, Karma, or Janna shield. She also has the utility to speed allies and slow enemies that each of these supports have. But while Lulu and Janna's ult abilities are more often used as disengage or counter-engage, Orianna's ult possesses the potential to be a powerful engage that can be cast upon an entire team. So in summary she has a much more defensive shield compared to other supports, but a much more offensive ultimate that can still be used as a strong disengage as well.


Guide Top

Pros / Cons

Pros:

    Strong shield that gives constant bonus armor and magic resist. Its mana cost does not increase per rank. Cast range on shield is 300 units longer than Janna's and 450 units longer than Lulu's.
    Excellent auto attack harass due to passive, similar to Lulu.
    Good utility with up to 40% speed boost and slow. Ori's ball can safely check bushes or fog of war. Has a very safe play style, similar to Janna.
    Very powerful engage and disengage with ult. You can quickly and easily peel off assassins from a great distance by simply leaving your ball on your ADC and ulting.
    Very strong pick against poke compositions.
    Very uncommon pick, enemies will most likely not know what to expect from you.


Cons:

    High mana costs makes it inefficient to use abilities aggressively. Any form of harass should mostly be dealt through auto attacks.
    Very complex play style making it easy to miss abilities entirely. Losing track of your ball's location can cause you to waste an ult.
    Will not output considerable damage without building full AP.
    Shield is not instant cast unless Ori's ball is already on its target.
    Weak against targeted hard CC such as Annie's or Taric's stuns.
    Winning lane relies heavily on the ADC's ability to kite and dodge while utilizing your shield and speed boost.
    Very uncommon pick, teammates will most likely not know what to expect from you.

In summary, in comparison to supports that perform similar roles, what Orianna makes up for from having poor mana sustain early on, low damage output, and difficult mechanics is the ability to buff and peel for her allies from a very safe and far distance (1100 units), a tankier shield giving constant armor and MR, and a strong engage ult that can be used aggressively.