Kayle Build Guide by Divipper
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hey Divipper here Bringing u a Kayle guide. I've realized that Kayle is not getting allot of love lately and everyone that plays her use the same build. so i decided to make a guide on more ways u can build or play your Kayle.
Pros / Cons
- Tanky Naturally
- High dmg out put
- can do anything (range, melee, heal, carry, etc.)
- fast paste (get strong quickly)
- cheap items but work really good with them
- incredible harasser
-can save many team mates by using his heal or immune spell
- Awesome ulti
- Can easily carry games If fed
- weak heal
- CC destroys her
- Ulti doesn't counter CC
In general it's Q-E then burn them to death,
use ur heal to speed buff ur self and ur ult to save an AD carry or ur self.
Beware when ur E finish, cause u will then rush like a melee champion and get destroyed
Reckoning- Blasts an enemy unit with angelic force, dealing damage and slowing movement speed. While the target is slowed, Kayle inflicts increased damage to them.
Blasts a target, dealing 60/110/160/210/260 (+ ) (+1) magic damage
and slowing its movement speed by 35% for 4 seconds.
While the target is slowed, Kayle inflicts 6/7/8/9/10% increased damage to them.
Divine Blessing - Blesses a target friendly champion, granting them increased movement speed and healing them.
Blesses an allied champion, increasing their Movement Speed by 15/17/19/21/23% for 2.5 seconds and healing them for 45/85/125/165/205 (+0.35) health.
Righteous Fury - Ignites Kayle's sword with a holy flame, granting Kayle a ranged splash attack and bonus magic damage.
Kayle increases her Attack Range by 400 for 10 seconds as well as dealing an additional 20/30/40/50/60 (+0.2) magic damage to her target. Nearby enemies take 20/25/30/35/40% of her attack damage plus 20/30/40/50/60 (+0.2) magic damage as well.
Intervention - Shields Kayle or an ally for a short time, causing them to be immune to damage.
Bathes Kayle's target in a holy light, rendering them immune to all damage for 2/2.5/3 seconds.
Holy Fervor - When Kayle attacks a champion, the target loses 3% Armor and Magic Resistance for 5 seconds. This effect stacks up to 5 times.
Holy Fervor (Passive): Shred armor and mr per hit up to 15%
Reckoning (Q) : Dmg (1 AD + 1 AP ratio) + Slow + increase dmg dealt to this target by %
Divine Blessing (W) : heal + % movement speed for 2.5 sec
Righteous Fury (E): increase range by 400 + AOE magic dmg
Intervention (R) : immune an allied target from any dmg dealt.
In general i like to start withand 3x . For sustain in lane and mobility, but u can start with doran's if you prefer.
the rest is elf explanatory i guess.
Except for Tiamat maybe.
Tiamat is very good with Kayle cause it stacks and Kayle is not a ranged champion but a melee champion so even wile using the E skill it deals 50% (true splash dmg) and when u stack it twice u just own in team battles.
+ the hp and mp regen helps allot.
Last hit at early game,
mid late game u can just demolish a wave of minions thanks to ur AOE dmg coming from ur E skill.
Kayle is an excellent champion in team fights, she has a very nice AOE dmg, an excellent support and a very good fighter.
This is a quick guide as you can see so if you need any more details or more explanation ask me in the comment section and i will be pleased to update my guide.
In a world far away where an ancient war still rages, Kayle was a great hero - the strongest of an immortal race committed to destroying evil wherever it could be found. For ten thousand years, Kayle fought tirelessly for her people, wielding her flaming sword forged before time itself. She shielded her delicate features beneath her enchanted armor, the sole remaining masterpiece of an extinct race of craftsmen. Though a beautiful, striking creature, Kayle, now as then, avoids showing her face; war has taken a terrible toll upon her spirit. In her quest for victory, she sometimes would try to lift the wicked up from their morass of evil, but more than often she instead purged those she herself deemed beyond redemption. To Kayle, justice can so often be an ugly thing.
Ten years ago, Kayle's war against evil was nearly won... until her rebellious sister Morgana, a pariah amongst their people, suddenly gained powerful new allies: magicians of a hitherto unknown world called Runeterra. Morgana traded servitude to a number of the summoners in Runeterra's League of Legends for powerful new abilities that, if mastered, threatened to bring Kayle and her people to their knees. To save her world, Kayle had no choice but to make a pact with the League herself. She approached the leader of the League, High Counselor Reginald Ashram, with a deal of her own. In exchange for a thousand years of Kayle's service, Ashram halted all League interference on Kayle's world. With Ashram's disappearance five years ago, Kayle has new causes on Valoran: find out who or what caused Ashram to disappear, defeat her sister Morgana upon the Fields of Justice, and bring her own brand of justice to the League of Legends.
"In the League of Legends, Justice comes on swift wings."