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Diana Build Guide by Jaw1954

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Jaw1954

The Power of Pain, Diana.

Jaw1954 Last updated on October 12, 2012
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Ability Sequence

1
4
5
10
12
Ability Key Q
2
7
8
9
11
13
Ability Key W
3
14
15
17
18
Ability Key E
6
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Pain

Pain - With this build not too far into the game you will be able to pull in all enemies with gravity and repel them with damage. The reasoning behind the name is a Naruto reference. Keep in mind you are not a tank, you are meant for feeding. You stand in the middle of a group fight or a minion mob and you pull in your enemies, then you use your shield and hit them with moonshine. After moonshine, use your ultimate once, not twice. when moonshine refreshes, length depending on your cool-down, use moonshine again and hit someone with your ult again but not a second time. Repeat this process and you will be very useful during team fights. This process allows you to deal massive amounts of damage on a very large scale and then jump from person to person assassinating them. Your slow can also be used alone, or in combination with ally abilities, to perform combo attacks or position enemies on the battlefield. Example: Hide in a bush near an ally turret. When a person is taking the turret, use flash near the turret to move quickly and unnoticed into the battlefield. Immediately after use your "E" to pull in your enemies. The repeat the combo from earlier. So in the simplest terms... Pull in your enemy, slow them with spell damage from your shield, moonshine them to slow them again, hit them again with your "R" but not twice. Repeat.