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Volibear Build Guide by Roman224

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Roman224

The Roman Volibear

Roman224 Last updated on December 3, 2011
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

This is my first Mobafire guide and I hope you find this to work as well as I do.


Volibear is an exceptional jungler and Solotop but I personally solo top with him due to his strong attack damage and lane control.
By the time you reach max build while following this you should have around 3.6k hp and 289 AD with the ability to go 3v1 and win. He is also a good duelist and can stand his ground against the best.


Guide Top

Runes

Greater Mark of Desolation Greater Quintessence of Desolation



Greater Mark of Desolation My Marks I use marks of desolation. I choose this because it gives great armor penetration early game leading to more damage dealt by Volibears W and auto attacks.

Greater Seal of Armor I use Seals of Resilience because it gives good starting armor stacking on Volibear's starting armor giving him more durability and early laning phase domination allowing him to lane longer before going back.

Greater Glyph of Scaling Magic Resist As my Glyphs I use Glyphs of Shielding for the extra magic resist late game because naturally most champions magic resistance is low and its needed for Volibear as the tanky dps initiator.

Greater Quintessence of Desolation As my quintessences I pick up desolation like my marks for more armor penetration leading to more damage by auto attacks and frenzy making him a better laner and jungler.


Guide Top

Masteries

Masteries

Masteries
1/5
3/5
4/1
1/1
3/5
3/1
4/1
1/5
2/5
1/1
3/5
3/1
1/
The 9/21/0 works well for me because you are able to gain attack speed, extra damage, and 10% armor penetration which stacks with your runes leading to even more damage dealt in the laning and late game phase of the game. 21 is defense is very helpful on Volbear with the extra health giving extra damage to his w and making him a more difficult target to take down during laning.


Guide Top

Items

1.) I start off with and a , this helps me regenerate as I farm and the health pot is for the sticky situations when you are ignited so your passive heals 50% less or if your passive is down. The pendant in my opinion is a very helpful item but you can also start off with and 5 .
2.) The first time I go back I get and philosopher's stone, these items allow me to be more mobile and to be able to get the extra speed you need to get the flip with Volibears Q.
3.) On your second b you should get , it is a great armor that gives damage, armor, and lifesteal. It is great for laning it is also useful in killing dragon, baron and others buffs and it's got a handy ward every time it expires.
4.) I then finish my and work on my ,which is a great item that gives Voli plenty of health and regeneration making him a more durable foe and a hard enemy to take down in teamfights and duels.
5.) Once your warmog is finished your ready to get some damage the way you like but I start wits end then building my .
6.) When you have your atma's and warmog's you should be around 205 AD with no minion farm on your warmog yet, then you can either get Tank Items such as , or but if you need the DPS you can get landing you at a solid 289 AD when Warmog is farmed.

Items


Guide Top

Quick Item Reference


This is the basic build you will use when you don't need heavy armor or magic resist.


This is for a heavy ad team for more durability and damage resistance.


This is for a heavy ap team to give better hp regeneration and magic resistance.


Guide Top

Skill Sequence

Chosen of The Storm: This is a great passive its pretty much a mini mundo ult it regenerates 30% of volibears max hp when his health drops below 30%. It has a 120 second cooldown
Rolling Thunder (Q): Rolling thunder allows Volibear to gain 45% movement speed when running towards an enemy and flipping the first target he hits behind him.

Frenzy (W): This ability adds attack speed to volibear each time he attacks stacking at 3x. Upon reaching max stacks he gains the bite ability dealing 20% of his bonus health and for every 1% of hp missing it does 1% more bonus damage to the target

Majestic Roar (E): This ability dishes out damage,slows champions, and fears minions and monsters.

Thunder Claws (R): Thunder claws is a great ability which lasts 12 seconds and deals 115 damage to targets around you in a chain lightning form

Ability Sequence Order

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

ABILITY > ABILITY > ABILITY > ABILITY


Guide Top

Summoner Spells

I pick up exhaust and flash when I am the Solo top in games allowing me to make duels lean in my favor or just to pick up the kill and flash is always a handy escape tool to have if you are ganked by the enemy mid or jungle and it's a way to secure your flip with

I personally do not use these spells but they can work out well in your favor especially in team fights when you are low in health a heal can turn the tides and it also a dominate spell in the laning phase also mixing with his passive to be unstoppable against ganks.

I use these spells together when i'm jungling to secure a kill with flash or to smite down a buff or dragon. Smite is a necessity to jungling and can make your time before ganking much less when used at the right times.


Guide Top

Pros/Cons

Pros / Cons

spaaaaaaaaaaaaaace
Pros


+ Very Tanky
+ Great Damage Output
+ Exceptional Jungler
+ Off tank as Solo Top

space
space
Cons


- Ranged Solotop makes farming difficult
- Requires lots of farm for full build
- Typically Focused
- Squishy Early Game


Guide Top

Unique Skills

Volibear has a Unique passive ability called

Chosen of the storm which allows him to regenerate 30 percent of his total hp when his health drops below 30 percent hp this allows for a more aggressive laning phase and to survive ganks and dives that you would not normally be able to survive. This skill has a cooldown of 120 seconds

Volibear also has a unique W which is and it deals 20% of bonus health as physical damage and for every 1% of health missing you gain 1% extra damage on the move making it a great finishing blow. Before you can use the bite you must attack a target 3 times gaining max stacks on .


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Team work importance

If early game Volibear gets his farm up and he is able to get his build your team pretty much can win the game, its very important to have teamwork with volibear for his flip and slows with the ability to focus the carrys and the squishies to win the fight. With communication fights can be a simple task and you will be able to last the whole time. Also wait to use your ultimate until your in a group fight because thunderclaws bounces between 4 targets and does around 115 damage to everyone each time you hit for 12 seconds which leads to great damage dealt to their team giving you the upper hand.


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Ranked Play

When playing ranked as Volibear I recommend going solo top or jungle. Yes, Volibear can be an exceptional tank but he doesn't have the massive cc that Leona and Alistair have but im not saying their the only viable tanks but I believe he is a great off tank and can dish out plenty of damage to be a great asset to a team. Volibear is very viable mid to late game and is a helpful player to have on the team. Really I would do what your team needs so tank,solo, or jungle but as I said before Solo Top or jungle is most likely your best bet.

Warding is a special job for the jungler and support mainly but also the other parts of the team make sure these spots are warded throughout the game


Yellow Rings: These spots are to protect your jungler.
Blue Rings: These are simple lane protection places.
Red Rings: These two wards are a necessity and need to be vision wards to see invisible wards and champions.
Orange Rings: Your simple counter jungling wards to gank the enemy.


Guide Top

Summary

Volibear is a great tanky dps and tank depending on the way you play him and he can be used at any skill level. The way I build him works great for me and some of my friends but it may not work for everyones play styles. You can also jungle very well with Volibear and I will be making a jungle Version of this guide later giving routes, a video tutorial and tips on the best spots to ward and gank with Volibear.
Volibear in my opinion can be one of best tanks and duelists in the game by putting out high damage and soaking plenty of it himself. Overall you will be an unstoppable armored bear who can carry your team in a heartbeat if played correctly and if well farmed.
As a result Volibear is an exceptional Champion able to do many roles for your team such as Tanking, Solo, or Jungle and can be a great asset to a team if played correctly.
I hope this guide helps you play Volibear to a great extent as it does for me and have some fun with League.