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prime

Skarner Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

The running Skarner (jungler)

Last updated on October 14, 2011
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Ability Sequence

1
3
7
8
9
Ability Key Q
2
4
10
12
13
Ability Key W
5
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 14

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 16


Guide Top

Pros / Cons

Pros:
high movement
fast Jungler
unbreakable

Cons:
gank effective until level 6


Guide Top

Itembuild

Hi guys, I know the build is very expensive. But Hextech is optional, the rest should be quite feasible.
With Ninja tabs should start it before the lantern, because 21% to evade jungle much easier. The rest of the build is designed to attack speed and movment.


Guide Top

Jungeling

The jungle route is standard. Starts with def on BBB to the wolves, so you can gank Perfect until level 6, but if necessary gank course earlier ...
Otherwise: Ulti ready = gank


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Masteries + Runes + Summoner Spells

0/14/16 one or the other may seem odd, but it is up to a point with the same setup with my standart jungle ww, maokai or jax.
I use as runebook the standart jax runes. There can be it better, but I find them good enough.


Flash vs Ghost:
Yes, Flash is a really great skill, but I think in connection with the shield, ghost is better because it stacks.