Xin Zhao Build Guide by xxIAMLEGENDxx
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| Health | 3541 |
| Health Regen | 19.6 |
| Mana | 971 |
| Mana Regen | 14.7 |
| Armor | 245.49 |
| Magic Resist | 209.56 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 294.7 |
| Attack Speed | 46.249 |
| Crit Chance | 10%S |
| Crit Damage | 0% |
| Ability Power | 30 |
| Life Steal | 16% |
| Spell Vamp | 0 |
| Armor Penetration | 10 |
| Magic Penetration | 0 |
| Cooldown Reduction | 10% |
Recommended Runes + Notes
Ability Sequence





Masteries
Introduction to The Seneschal Guide
Good day to you all and this would be my 5th reworked and improved guide for
Moving on to the guide, I reworked and improved this a lot better, as before I didn't have any BBCoding because I was new to mobafire and I've made it more visually appealing now. The guide i will be showing you right now would be the most success I have with when I play
Anyways moving on to the guide, this was one of my earlier guides and so I am bringing it to you now better than ever! I've played over 100 games with
Take note: This is a 5 v 5 Guide.
A Short Overview Of Xin Zhao
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The Seneschal Of Demacia
Assassin, Melee, Fighter
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Why play Xin Zhao?
> Ganks are very effective and easy
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> Can chase people down
> Has a knock back/up, a slow and gap closer.
> Can sustain pretty well in the jungle and in laning phase.
> Really strong early game
> Great for beginners, easy to play yet dominant.
Xin Zhao's Story/Lore
"Death is inevitable, one can only avoid defeat."
- Demacian Manual of Arms
Whenever Jarvan III, the king of Demacia, delivers one of his rallying speeches from the glinting marble balcony atop the Royal Palace, Xin Zhao is at his side. Coined the Seneschal of Demacia, Xin Zhao is the personal steward of the Lightshield Dynasty. His enigmatic, silent vigil has led to an abundance of conjecture concerning his "secret life" and origins. Whether it's "Zaun double-agent" tendered at the dinner table or ''indebted rune mage'' mused in the editorials of the "Demacian Constant", Xin Zhao betrays no hints to sate the curiosity of the masses... for good reason.
Prior to the formation of the League, Noxus was renowned for a spectacle called The Fleshing. It was a gladiatorial event with a cruel twist: as a fighter won matches, his number of opponents (generally prisoners of war) fought simultaneously would increase. This meant eventual death for every contender, but with unparalleled glory. Xin Zhao, known then as Viscero, was slated to face 300 soldiers, nearly six times the previous record. This was clearly meant to be his final match. Jarvan II, hearing of this unprecedented feat, infiltrated the arena to offer him an alternative: serve Demacia and punish those who ultimately sentence him to death in exchange for his freedom. Xin Zhao accepted, astonished that a king would risk his own life on his behalf. Under the cover of a prearranged Demacian assault on Noxus, Jarvan liberated Xin Zhao and his 300 opponents. During their retreat, Xin Zhao took a poisoned dart meant for Jarvan. This act of loyalty, from a man who vowed no allegiance, earned Xin Zhao a spot at his side until the day the king died. Now in the service of his son, Jarvan III, Xin Zhao is stepping into a new ring - the Fields of Justice - to fight for his adopted country and to honor the legacy of the man who gave purpose to his life.
League Of Cleavers
We all know that
-Who Benefited from Black Cleaver the most-
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Win rate prior to Season 3: 50.3% / Win rate after Season 3: 53.1% Riven was definitely a champ that benefited well from |
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Win rate prior to Season 3: 47.1% / Win rate week after Season 3: 51.7% We all know that |
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Win rate prior to Season 3: 48.4% / Win rate after Season 3: 51.6% |
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Win rate prior to Season 3: 44.9% / Win rate after Season 3: 49.2% |
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Win rate prior to Season 3: 49.4% / Win rate after Season 3: 58.2% |
Runes
| Runes | |||||||||||||||
Greater Quintessence of Life Steal 3 |
Greater Mark of Attack Speed 9 |
Greater Seal of Armor 9 |
Greater Glyph of Magic Resist 9 |
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Masteries
As a jungler,
However, you can also go 9-21-0 or 21-9-0. Personally I like to take this when you are a top-laner. They're pretty straight forward again, except with the 21 in defense it gives you quite a big amount of HP because of
Skill Sequencing/Combo
E > W > Q (Basic Combo)
E > W > Q > R (Dash + Increase Attack Speed + Knock Up + Finish with ulti)
R > W > Q > E (Come from behind + Knockback + Increase Attack Speed + Knock up + Gap Closer)
R > E > W > Q (Knock back + Insta- dash after knock back + Knock up + Increase Attack Speed)
Level 1: Always start with
Level 2: Get one of the above, depending on which you unlocked first.
Level 3: Always get audacious , whatever you didn't get at level 1 and 2.
Here are my thoughts on the reason on unlocking each ability first:
Always start with
Next, once you've finished doing golems and wolves ( I always start blue ) you immediately go straight to wraiths camp. Try to get a gank after Red buff, because this with this you have unlocked all your abilities as well as the red buff's true damage and slow. This will help you exceptionally and increases ganking potential.
E should be maxed lost because personally,
Overall, it's best if you max your Q first and then followed by your W. Just take note you alternate some of these at times because they have their own uses.
Useful Starting Items
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This is possibly one of |
I really think |
Beneficial and Optional Items / Spells
Take note: The 5 items below each chapter are not going to be your final build either, along with the boots of your choice. These are just examples of beneficial and optional items for
-SUMMONER SPELLS-
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Very easily said to be the most used Summoner Spell. |
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Exhaust is a very underrated spell, it really comes in handy at times but a jungler with |
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We all know this is the most broken spell in the game and the most used as well. It deals true damage over 5 seconds and reduces healing effects. You can still take this with |
-MOVEMENT SPEED BOOTS-
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These boots personally don't give you any combat stats aside from movement speed alone. These are what we call "Speed Racer" boots because these give a ridiculous amount of movement speed. They're helpful for escaping and also chasing. This item is viable for |
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This can be a substitute for any other boots if you're going to be more of a pure bruiser type. I personally like to stay with mercury treads though because it's the best boots in the game especially because of that tenacity. However, you can go |
-AGAINST HEAVY AD TEAM-
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This item was slightly changed in Season 3. These item now gives you 500 health and 70 armor. It used to give you 350 HP, 75 armor and 25 health regen per 5. What I really love about this item is the unique passive: Cold Steel and it's unique active. This mainly helps reduce the amount of attack and movement speed and also helps you when you're trying to escape or chase. |
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This item was slightly nerfed, as it used to give you a larger amount of armor and MR. However, it's unique passive was changed to 30% of your max health and mana. What I love about this item is simple baits just for like |
-AGAINST HEAVY AP TEAM-
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This item is extremely helpful for AP heavy teams. It gives a huge amount of MR, and adding to that a free cleanse + a movement speed bonus for 1 second. Team comps like |
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This is very critical especially if there is about 4-5 AP on the other team. It gives a unique passive of absorbing a shield that absorbs 400 magic damage for a duration. You can use this as a substitute for mercurical scimitar , if you know there isn't too much CC on the other team, just plain AP in general. |
-OTHER ALTERNATIVES-
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This is actually not a bad item at all, because it gives you a big amount of attack speed, CDR, AD and also a tenacity unique passive exactly the same as |
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This is again one of the main substitutes for Xin. This item is useful especially against a pretty tanky team. This item is the new |
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This is again a very viable item that can be a substitute for either |
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This item is viable for |
In the Jungle/ Understanding Items
The most important aspect here is understand the jungle and the items itself. We all know
-REASONS FOR JUNGLING-
So the main reason of jungling is to really kind of balance the way the game runs. Instead of having everyone lane, they created the Jungle. The main crucial point of Jungling is ganking. A jungler's job is to gank lanes. This is very important to the whole team as sometimes the Jungler can determine the outcome of the game. How? If the jungler constantly babysits bottom and keeps ganking there, there are more likely chances of killing ( 3 v 2 ) as well as getting the ADC fed. Jungling can also be tricky due to counter jungling or invasion. These are smart tactics.
-WHAT IS COUNTER JUNGLING?-
Jungling can also be tricky due to counter jungling or invasion. These are smart tactics, just to slow down the jungler's clearing speed as well as preventing them the XP, Gold and buff they need. Without these, they're going to have a hard time especially without buffs. Also, devastatingly when a single neutral monster is left in that camp, the respawn timer doesn't reset. So if you've got your Blue Golem stolen away from you, the opposing jungler left one baby lizard and you come back later to see it. That means you're going to have to kill this until the respawn timer of 5:00 minutes starts. If you leave it as it is, you'll never see your Blue Golem again.
-WHAT'S IN THE JUNGLE? / NEUTRAL MONSTERS-
Baron Nashor
Ancient Golem + 2 Young Lizards
Elder Lizard + 2 Young Lizards
Giant Wolf + 2 Wolves
Wraith + 3 Lesser Wraiths
Big Golem + Golem
Dragon
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This is the item you should always start off with, adding 5 |
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Again, the best along to go with |
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This is personally one of the best early items for |
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Possibly also one of the best early game items early on, gives great amount of health which makes you look tanky as well as a good amount of AD, because it's very early on the game. Adding to this is it's slow unique passive. This is really great especially for your ganks because of that slow. Adding the unique slow passive, |
Summary
I would like to thank all of you for thanking a browse through this guide. I really hope you can leave some positive/constructive feedback. So this was my 5th guide on mobafire, and I've completely changed most of the guide to make it better and visually more appealing!
The builds above are based on what I have the most success with and I've gone through the things that can help you out in game through my experience in playing
Xin Zhao.
Please do not rely on looking at masteries, runes and the builds alone to rate this guide. There's more to it than just looking at those and I promise you that. Play some games first. If you're not really having a good time, just keep practicing especially if you're new to this guy. Otherwise, it might be because he may not be your preferred play style.
Here below is my "proof" video. This is me doing a live commentary and showing some of my best scores as well as my ranked stats for Season 2 and 3. I thought this would be a better idea instead of uploading scores of my photos one by one, and you guys can hear my ****py voice =(. Although I am well-aware the voice sounds a tad low, it's my first time using camtasia :D. More to come though. Please watch it on youtube, it's most likely to have a higher and better quality there. The timer is here below if you wanted to see my main champ's stats for Season 2 and Season 3. I figured some of you would only want to see my main champ stats so here you go.
Here's the timer:
Season 2 - 56/67 (45.5%)
Season 3 - Currently 33/46 (41.8%)
You can find their work here:
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
http://www.mobafire.com/league-of-legends/build/how-to-use-columns-194730
http://www.mobafire.com/league-of-legends/build/zyra-build-guide-the-queen-of-thorns-in-depth-231902
http://www.mobafire.com/league-of-legends/build/tinystars-signature-boutique-lt-3-resources-and-more-248498
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