Volibear Build Guide by Spiritjoo


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League of Legends Build Guide Author Spiritjoo

The Thunder's Roar - Solo Top

Spiritjoo Last updated on November 30, 2011
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by CAPSLOCKYEAH » November 30, 2011 11:39am | Report

Pretty good build, You forget to mention reasoning for your quints in the rune section (obvious though, health for tanks), and you say to go 21/9/0 in masteries, but I'd definitely rather be in the Defense Tree, as Juggernaut is amazing for tanks, if you've got 3000 health, Juggernaut adds another 90 health, and the 10% CC reduction stacks with tenacity. Volibear is very susceptible to harass at top lane, but can also easily get ganks from a jungler/mid/roamer.

EDIT: Also, your skill sequence is inconsistent. At the top you are maxing Rolling Thunder second, but in your later section, you have Majestic Roar maxed second.

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by Koredar » November 30, 2011 12:09pm | Report

The build is okay in my opinion, but I question 78 health over an additional 10.2% attack speed, I'd always go with the attack speed tbh, and since you're going Mercs instead of Berserker's it's gonna cripple you (slower AS = not as many W last hits). And the Glyphs of Shielding are something else I don't agree with, Glyphs of Focus would be much better (better CDR for your W = more last hits).

Other than that it looks good for Solo Top (I'll be back with more criticism later). ^_^

Edit: You also mention how awesome Voli is at farming, this is not true without AS or until 4-5 when you have 3 points of Frenzy.

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by Spiritjoo » November 30, 2011 4:36pm | Report

Thanks guys! I will update this! Also, ALL runes are up for discussion/change just depends on the person. I do agree with CAPSLOCKYEAH, so I will try to put more into the defensive tree. I will test it out tonight and let year know.


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by Blowfeld » November 30, 2011 4:57pm | Report

6 points in majestic roar? Dont think so :D


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by Spiritjoo » November 30, 2011 5:14pm | Report

I changed it, so let me know what you think!


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by Wolfmor » December 1, 2011 7:01pm | Report

Might want to take that point out of Summoner's Wrath with those Summoner Spells

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by Spiritjoo » December 2, 2011 3:18am | Report

The spells are always up for change. It is just you and your team's preference.


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by Spiritjoo » December 3, 2011 9:49am | Report

I will be creating another build for solo-top. I have tried it out, and it works very well.


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