Main balanced build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Fizz with this build
|Trundle||Free farm. Start w and auto him when he goes to get minions. After you get level 6 and a bork, he cant fight you unless he is fed.|
|Dr. Mundo||Farm until you get morellnomicon and bork. after those 2 items you can easily trade and fight with him.|
This is my first guide I have made.
I was just playing with some mates when I wanted to troll in ranked, and to my surprise, This build shredded everyone, whether they are tanks or squishy.
I am currently Silver 2 (Yes I know not the best rank out...), and this build has worked quite well, and I promise the enemy team will not be able to build against it.
Good luck with your games and hopefully you try this build.
Pros / Cons
- Lots of hybrid damage, so it is hard to itemise against.
- Quite tanky after the tank items, making it easier to stack the guinsoos.
- Can split push and team fight well.
- Can still 1 shot carries.
- Can be very squishy until you get your tank items.
You will always need a blade of the ruined king for hp shred, a guinsoos for the auto speed and hybrid scaling, And morrellos gives you some decent mana regen, while also getting you the grievous wounds required to kill most top laners.
ZZ'Rot and Warmogs work well together with a heap or armour, magic resist, and health, turning you into a tanky monster.
The way fizz's q works with on hit effects, you can get quite a bit of damage off when your guinsoos is fully stacked.
You will always want to try and get void buff, as it will increase your tankiness, and with the damage buff on it and your q, you will end up half hitting carries with only one q.
You will want to passive farm to level 3 unless yo are playing against fully melee champs, so that you can get as much gold as possible early.
If you get any kills in lane, then try making tp plays bot and roaming mid to get the rest of the team fed as well.
You can take out dragon quite fast, so getting control of that buff is a good idea, and you can often try to sneak it while your team is pushing the lanes out, with good vision control.
This build is all about pushing advantages, and snowballing your team ahead, so roam a lot, but be weary that you can get killed quite fast without your zz'rot/warmogs, so be careful when fighting.
Finishing off the games
In the late game, try to get baron vision control, as you can take out baron quite fast with the amount of on-hit damage you do. After getting baron, tell your team to push one lane while you split push with your zz'rot. With the baron empowered minions, and your void buff (if you got), you will take out towers quite fast, and if anyone tries to stop you, you can get a lot of damage off, and might even get a kill or 2. Try not to go too ham though, so that the rest of your team has time to push as well.
After the first baron buff expires, if you didn't take out the nexus, you will probably have taken an inhib or 2. Now just get jungle vision control over the next 6 minutes and look for picks until the next baron comes up, and you should be able to end off of that advantage.