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Build Guide by ScifiPirate

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ScifiPirate

The Ultraheim

ScifiPirate Last updated on December 26, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 8

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 22


Alright, here's a build I came up with for Heimer that's all AP.
keep in mind you'll have way more than 445 AP by the time you buy everything because the Archangel's Staff converts mana to AP and Rod of Ages gives mana and AP every minute. I've gotten to 6 or 7 hundred.

Starting with Amplifying Tome will give you 50 AP with a full set of runes.
Once you have Archangel's Staff you should have >100 AP and from there you have some options: if you're doing really well and getting kills you can build the Amplifying Tome into the Mejai's Soulstealer instead of buying Sourcerer's Shoes or instead of Zhonya's Ring. If not you can sell it later to make room for the Void Staff.

Now for Gameplay: Always make sure you have turrets placed. That's the number one rule. Focus on leveling your turrets before other abilities. here's a breakdown of how you should level abilities:

Ultimate > Turrets > Grenade > Rockets

Once you've got turrets placed to take care of minions you can harrass enemies with 'nades and rockets.
Make sure when pushing an enemy Turret you place one of yours close.

Battles: If you get ganked alone and you can't escape to a Turret stay by yor turrets and don't stop going in circles in close proximity to them. Place new turrets as soon as they cool down to make sure they have the attack speed boost and hit your Ult to slow down enemies all the while hitting them with rockets and stunning with 'nades whenever possible. I've pulled triples with this technique.

That's really about it. Just remember Heimer is kinda squishy so don't be too aggressive. And watch out for MIA's because you can be overpowered especially early in game.

Hope this helps,
ScifiPirate