Akali Build Guide by nemesisfaust
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
The Undying Blade!
one of the big problems with Akali, is that once someone buys oricals her game drastically slows down. however this build is quite different. instead of being required to use her shroud of twilight, it becomes an accessory for harassing as well as escape or slowing large groups of hostiles.
you might has well what do i mean, well: rule goes as follows, cant hit what you cant see. early game its used as a tool for cloaking, meanwhile you have your combo for healing from abilities, healing from striking, then in emergency you have your heal and your ghost.
this allows Akali to stay in combat as long as she wants being her health will not go down. then when it does, all that is needing to be done is hit a few minions.
NOTE: at first return of purchase for boots, make sure you have gold to purchase at least 2-4 healing potions, this will make you a better tool for harassment in the next comming levels. really allowing you to press for additional kills, or even turret diving and surviving (with the sumoner abilities ofcourse...
after the rage blade is build, and if you see what does not need to be hidden, you can only try to hit what is bounding 100 times per sec draining your life away.
just started playing this champion, and 4/5 matches kdr went over 20/0/10 with 4 turrets.
none of the 5 games i played could i make room for another item, as each game ended just before or just after the "trinity force" was built.
I can only immigen that after that item, you could use a death cap, a banchie vale, an hour glass for temporary immunity, or even an angels armor for a chance to respawn with out dying.
here's how i did it:
start with, "Doran's Blade."
from there build the boots, +2-4 healing potions.
then build, "hextech revolver", sale remaining potions.
this is the key to the build, now buy akali's, "Pick Axe" first!
now sale the, "doran's blade," and get "vampiric scepter" if needed but finish the remainder of the of the "hextech gunblade".
then get, "guinsoo's rageblade"
at this point you become a leathal weapon, try to fight with team to help pushes. as theres more kills to be gotten there than off lane pushing. and if get low on health, run into back jungle for some minnions to regain hp, or recall to buy next item. sometimes, i didnt even go back to heal, i just sat at low health then moved up with team and healed from making next kills.
Now make your "force of nature" this gives you increased healing regen, in additon to your "hextech gunblade" and your combo abilities and passive. not to mention it gives your more movment speeds.
Then make your, "zeal" for more movement speed and critical, and your "phage" for health and slowing in addition to the compleet hextech gunblade use ability. then the next 1545g will finish your "tri-force".
by now you should have pulled a plethora of kills, support pushes, and assists, and tower downings. at this point you can tower dive with out evasion abilities(summoner spells), as long as theres is 1 champion and minions, or 2 champions. tower diving with more than 3 champions under a turret has not be attempted yet.
attack sequence, would be 1,4,3 then be sure to right click the same target you cast 1 on as you are pressing 3 to receive a large heal and return energy allowing continuation of the sequence. then remix repeat. total sequence takes 3.15 sec.
GL FH, enjoy!
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