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Jax Build Guide by Nomad630

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Nomad630

The way to play Jax

Nomad630 Last updated on November 22, 2011
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Ability Sequence

1
4
5
8
10
Ability Key Q
2
7
9
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


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Introduction

This is my first build. I would like feedback on how i could improve in certain areas and especially rune choice. I hope this helps anyone who wants to play Jax, stacking hextechs used to be a lot more beneficial but since the recent nerf on them (not to big) i was wondering what other item choices could be made. I still find that they are a VERY powerful item even after the nerf.


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Runes

I definately reccomend the dodge seals, it is extremely beneficial for Jax because of his E ability. I get the mana regen glyphs because they are very useful (especially early game) and it saves me from having to buy mana pots. I do use his abilities quite a bit so for me his is mana hungry early game. Lastly I get the Attack speed Marks, i find this useful because of his ultimate passive, and because of the rage blade. It makes Jax be able to get to max stacks on both very quickly and when he reaches this he absolutely decimates everything.


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Masteries

I have seen different ways to build his mastery tree and until recently I have made it 30-0-0. I find that this worked well, but that 21-0-9 works better. It also incorporates both of the summoner spells that i use on him. You can build his masteries a variety of ways but because i aim for more of a dps Jax build rather than a tank build i feel that 21 in offence benefits him greatly.


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Items

Stacking hextechs used to be SOO overpowered, but there was a slight nerf on them. I would like feedback on some other good items for him but stacking 3 hextechs is still really ideal for Jax. Jax NEEDS a rageblade, in some cases get it before your first hextech, it works with his ultimate passive to completely destroy everything that he fights. I get the Atmas to give him a bit more survivability vs AD champions. I dont get any magic resist because his ultimate active gives him a lot of it. And because the cd isnt too long he can use it whenever he initiates fights.


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Skill Sequence

The skill sequence is very basic for Jax. Max Q then max W then max E. However at the beginning of the game I get the order Q,W,E,Q opposed to Q,W,Q,E. I do this so that he has some early dodge chance if needed and it is also his stun so it is very uesful.


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Summoner Spells

I use teleport, flash so that when i am solo top (always :P) I can quickly get back to my lane without losing any xp, teleport is a really good idea for a summoner spell but it is possible to use others. Another Option for Jax is to use Exhaust, Flash. This is good for getting a first blood, but can often leave you trailing in xp if you have to recall more than them.


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Summary

This is my first build, and it is definately not the only way to play Jax, I would really appreciate feedback on my build, and if anyone wants to make a ranked premade add me on LoL my name is "Nomad630". Thank you for reading this and i hope you leave a comment :D