Nasus Build Guide by RayCharles99
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
General Nasus Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Nasus with this build
|Hecarim||EZ MATCHUP! HE WILL GET NEGATIVE AD AND KILLS HIMSELF, JUST BC U WITHERED HIM|
Here i wanna introduce my Nasus Build, as i use it. You can change item order/purchases as you wish, because you can rush Randuin's Omen if you have fed ad (like enemy jungler) in enemy team.
Best whishes and don't forget to buy wards every back ;-)
For summoner spells i take Ghost and Teleport.
Ghost: Well, Nasus has a great kit, but he has no gapcloser to chase or if he's been chased, he cant escape so good like a Lee Sin. He can just wither one, not 2 or 3 so he's dead if been chased.
Some of you will ask yourself the question: So why not Flash? Flash is a very good escape spell but it's on a longer cooldown as ghost and it just tps u a bit, where the enemy can follow up with flash. Another point is, that he has no real initiate spell (gapcloser) like Xins Audacious Charge or wukongs combo with Nimbus Strike and Cyclone he can be a good initiator. so he has to initiate with ghost or just walking in them.
Teleport: Well actually there is nothing to say to this spell. it's absolutely must have summoner spell. Why? Because in laning he has to lasthit creeps with his q. he loses many of them if he's b and must walk back. So it's good to take Teleport.
Let's calculate at this point: 8 second for Recall + 3 seconds for fountain + 4 secoonds channeling for Teleport equals 15 seconds not farming creeps.
Now without Teleport: 8 seconds recall + 3seconds fountain + 29seconds walking to T1 at toplane (no boots) or + 26 seconds walking to T1 (with Boots of Speed) or + 23 second with Boots of Swiftness. equals either 40 secs, 37 secs or 34 secs of not farming creeps. Means: TP is good.
At some point at Dragon you have to teleport to join a teamfight and tank this sht out of them.
Items and Counter-Items
In Items, i want to tell you what to buy on Nasus. If you have an enemy like Jax, and you dunno what to get, get Spirit Visage first but buy a Chain Vest (you have to byu Spirit Visage on Nasus 2nd anyway, just farm better to get it faster.)
COUNTER ITEMS FOR NASUS:
In Team Fights you have the most important role: to initiate. Go in with Ghost or straigth in them and press R Fury of the Sands to get a bigger Range and dealing damage based on their max hp. Now wither their carry and stay in fight as long as you can. Don't forget to PEEL YOUR ADC or he will flame or u lose the teamfight
Well, all of Nasus was unique once, but then , Veigar came and got the Q with the stacks and getting more AP (you know what i mean Baleful Strike). And soon not only the Q wasn't unique anymore. Ever noticed, that Renekton ult Dominus and Nasus ult Fury of the Sands is basically the same ? So just farm with Q and oneshot their carries.
Pros / Cons
With Pros/Cons i wanna finish (updates following ;)).
Deals Damage althought he has no Damage item
Stronk late game
One of the best Splitpusher in the game
You can train your last hitting skills with Nasus
One of the weakest lane phase
can be easily countered by Armor
can be easily countered by zoning