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Build Guide by loralie

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author loralie

they call me attack-speed Ashe

loralie Last updated on September 1, 2010
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Ability Sequence

7
14
15
17
18
Ability Key Q
1
3
5
8
10
Ability Key W
2
4
9
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
2/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


So for this build of Ashe, its pretty easy for her to die, so, depending on how long the game goes of course, you could sell the Avarice Blade and get some sort of armor or magic resist, whichever would be more effective, or even Frozen Mallet, just to give you the health. And of course, make sure you stay in the back of the fight. As a ranged character, this is easier than most, and people will be getting hit by you and not even know it. Don't rush Phantom Dancer, or else you wont hurt when you hit. Dont worry, your runes should make you faster than most.

Using hawk eye is nice for checking the dragon or the baron. When it is at level 5 the range is pretty wide, so when you send it out, send it as far as possible, while sending it through the area that you are actually checking.

Another fun strategy: if you are mid, and when you back after being level 6, from base fire your arrow, and then tp to the closest minion you can to your enemy. This will make the stun longer than you could and you will be completely full of manna instead of almost out (because that ult sure does drain you during those first levels). I know this is a noobie move, and the opportunity is rare, but it is still one of the few strategies that Ashe has.