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Thresh Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Thresh the AD/AP carry and support

Last updated on January 24, 2013
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
14
15
17
18
Ability Key W
2
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


Guide Top

Not just a support

Thresh is not supposed to be just a support, he can fulfill other roles such as adc and mid. His passive helps him when dealing with people in bot lane as it gives him armor, and it helps him mid lane as it builds up AP. This as well allows his q' passive to deal tons of damage, at its max level his q can deal up to at least 200 damage just based on the souls you have collected, that is not including any AP that you have gotten based on items.


Guide Top

Farming

Use Thresh' q to farm creeps what would normally be a slow destroy of a creep wave might be just one hitting them due to the amount of souls you pick up.

In the early game you want to try to make sure you get your souls, taking a hit to get one soul is worth it in the long run. You can earn the health back by attacking the creeps normally.

In the late game you want to make sure that you know how much damage your q does to minions and at what point, you don't want to attack a minion just so that it has one health remaining.


Guide Top

Dealing with the enemy

You want to harass them whenever they get near you. your q' passive might seem like little damage but that extra 47 damage at level one can scare off most other players. That combined with your base damage and you should deal around 110 damage every 5 seconds if you wait that long for every hit. If you are the support that game, dealing that much damage to the enemy adc is an extreme feat for any champion. It causes them to back up and and possibly use any health pots they have.