Thresh Build Guide by Black Knight678

League of Legends Build Guide Author Black Knight678

Thresh's Place in the New Season

Black Knight678 Last updated on November 22, 2016
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R


Natural Talent
Battering Blows
Piercing Thoughts

Ferocity: 0


Cunning: 12

Runic Armor
Veteran's Scars
Legendary Guardian

Resolve: 18

Threats to Thresh with this build

Show all
Threat Champion Notes
Lux Will poke you throughout the laning phase. Just respect her damage and you will be able to engage her when you land a hook.
Guide Top

Introduction/About me

Hi everyone! I am BlackKnight678 and I have been playing League for about 4 years now (3 Full Seasons). I am currently D5 on the NA server. When I started playing I was initially ranked B1. I ended that season in S5. Next season I was climbing in Silver and got to G5 right as it ended. I climbed my way through gold and plat this season to finally reach diamond. This is my first guide and I appreciate any help/suggestions I can get. This guide will be about my main and favorite champion, Thresh.

This is my 2nd guide for thresh, seeing that the first one is a bit outdated and a lot has changed. I hope this answers all of your questions about thresh in the current patch.

Thresh works best as someone who can engage on the enemy team or to peel an important ally such as an adc, mid, top, or jungler. Thresh is a very skill reliant champion that will make climbing easier. If you have ever been in low elo, you will find that there are games where someone on the enemy team is fed. The best way to beat people who are fed is cc and thresh has a good amount of cc.

Guide Top

The New Season and Thresh

The new season is an assassin and tank meta. A few things have changed that make thresh work better as a tank then as a squishy playmaker that he once was. For starters, the new keystone, Courage of the Colossus is great on thresh because it procs on his hook or flay. The shield is made up of 10+10x(level)+7% of your max health per enemy champion nearby. This is good for thresh because you will get a shield if you initiate a teamfight. Now you can survive longer with very little threat to yourself. Also, if you build health with this new keystone you get a bigger shield.

Second, the next major change are the new items. Knight's Vow and Redemption are both support items that are very strong in the current meta.

Knight's Vow- +400 health,+100% Base Health Regen, and +20 armor.
Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions (after reductions) to you as true damage.
Passive:If your Partner is nearby, gain 40 armor, and 15% bonus movement speed while moving toward them.

This item is pretty much a better zekes imo. If your ally does damage, you get healed. If they take damage, you absorb 12% of that damage.

Redemption- +400 health, +75% base mana regen, +75% base health regen, +10% cdr

Passive:+10% bonus healing and shielding power.

Active:Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 150 - 490 (based on target's level), deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead.

This effect is halved if the target has been affected by another Redemption recently.

Redemption is an item that allows you to heal your entire team in the middle of the fight. This is a great item for the price it is. It will probably get nerfed soon.

Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Max Q then W. E's cd doesn't lower the more you max the skill. Also with the W buffs the lantern will shield more depending on the souls you have. So if you have a lower cd for it you can save people from damage or ingite.

Guide Top


I prefer as of currently, ignite over exh. You might ask why? It is because of the kill pressure ignite gives in lane. If you ignite someone they have reduced healing. This means it is good in lanes with soraka, nami, sona and every adc usually takes heal.

When I would take exh: If I had to take exh, it would be because I don't think we will win laning phase or also if we have multiple ignites already on the team. People such as riven top or shaco jungle will take ignite occasionally and I prefer not to have too many on a team. If they have more than one assassin on a team I would also take exhaust to help me peel my adc.

Guide Top

Bot Lane Synergies

#1 Vayne

Thresh and vayne work very well together. Vayne is a strong adc that requires good positioning and thresh's lantern allows for vayne to fix her positioning if she needs it. Vayne also has a very strong level 2 and 3 which is where thresh has high kill pressure in lane. At level 2, thresh can land a hook and flay with vayne there autoing and it will result in a kill or burned summoner spell. Vayne's condemn is also very strong with thresh because using hook and flay he can position the adc or support he hooked into the wall for a free stun.

I duo with a vayne main often named Steazyy, who reached Plat 5 this season. He has 450k Mastery Points with Vayne.

#2 Draven

Draven is strong, if not the strongest adc at level one and will always be able to do damage. Draven's passive requires kills and a thresh lane will allow him to cash in his passive for free gold. This lane is all about getting ahead and staying ahead. Draven is a fairly immobile adc and with thresh's lantern he is relatively safe for most situations. Draven can fight with thresh even if he is far behind because Draven has a very high base ad stat. I would suggest taking ignite most of the time.

One of my duo partners is also invazn604, a Plat 3 draven main. He has 1.8 Million Mastery Points on Draven which makes him the #1 most played Draven in NA and 2nd Worldwide.

#3 Jhin

Jhin is a very immoble adc who's kit allows for very easy picks. His w will root a champion that has been hit by an allies ability or auto attack. This allows for a good combo with thresh. This should be how the pick works. Either thresh flays or hooks into a jhin w and then if they flash thresh should be able to use flay or hook (the opposite of the one he just used) to finish the kill.

Guide Top


Thank you to everyone who took the time to read this guide, it means a lot to me. I hope this guide helps you climb during preseason and I will occasionally update it with the new patches coming out. If you want a more indepth description on thresh support, read my older season 6 thresh guide. (Can be found at:

Message me if you would like me to add anything to the guide or if you have any questions. Feel free to add me in game if you want to talk!

Have fun climbing!


Champion Mastery 7 540k Mastery points