get
prime

Nasus Build Guide by MControl

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


849
Views
0
Comments
0
Votes
League of Legends Build Guide Author MControl

Tiamat Nasus/Freight Train Nasus

MControl Last updated on June 5, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Team 1

Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
14
Ability Key W
4
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

1 - Introduction

Nasus is an amazing, well rounded champ. No matter how you build him, he's going to be significantly tanky, and wade through team fights. It's also very easy to try new builds and variations on him. Amongst the many builds ive tried and seen on Nasus, two stand out as being ridiculous. And will scare the life out of anyone who isnt mundo. These are the Tiamat Nasus, and the Movement speed nasus.


Guide Top

2 - Nasus Basics

Nasus has 2 key skill that he uses to ruin your enemies day.
First is his Q. For every Last hit he lands with it, its damage increases by 3. While that may not seem too major at first, let me remind you that IT HAS NO CAP. Thats right, ladies and gentlemen, his Q just hits harder and harder the longer you farm it. If you felt like farming it up 300 times, you'd have a bonus damage of 900, in addition to the base damage and AD scaling. And just because its an on-hit effect, we get the Tri-force to make people cringe at the sight of your illuminated staff.
His R, his ult, turns him into a giant Anubis, grants him a bonus 600 health at max lvl, and deals 5% of enemies health as damage to them in an aura around him. The trick to this is to...
wade into the teamfight, and hit all the buttons, as it will make you tankier, surviving enough hits to start hitting back, and with tiamat nasus, the teamfight is over. You'll walk in, press r, press q, hit something, and sit back to the sound of "QUADRA KILL"


Guide Top

3 - Move Speed Nasus? How is that scary?

Nasus is somewhat unique in the fact that he doesnt need to buy damage items to be able to deal massive damage. However, Nasus, like many other tanky champs, doesnt really have the movespeed to take advantage of it in the current mobility-centric meta. just buying boots doesnt help much, since nearly everyone buys boots anyway. The trick is to run the right runes and masteries, since doing it correctly scores you a 9.5% move speed bonus at the start. And since the best move speed items also run high crit chances, might as well take advantage of it and get the I. Edge, since it synergizes well with the rest of the items. At the end of this, you have a Nasus who, seeing someone pushing a lane, moves like a freight train towards them.


Guide Top

5 - Summoner Spells

Personally, I tend to run exhaust and teleport on most champs. However, For Nasus, especially Move Speed Nasus, I will run exhaus and ghost. There are some summoner spells though, that should NEVER be used seriously on nasus. clairvoyance and surge. clairvoyance - its a nice utility spell, but since as nasus, you're likely soloing top, it pales in comparison to other spells that directly apply to your lane. Surge - It just has very little use on nasus. the bonus ap is minor, and the attack speed just doesnt do enough for it to be very viable in comparison to others.