Evelynn Build Guide by FahkOff
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
The Off-Tank Evelynn,
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Evelynn with this build
|Aatrox||You are stronger early in a one on one situation. However depending on his build he could outscale you. Counter jungle him hard.|
|Fiddlesticks||His only strong point is his teamfighting ability. Invade blue AND DENY IT AS MUCH AS POSSIBLE.|
|Malphite||His early clear is pretty slow. If you go to his second buff and wait for him to Q it, easy first blood potential.|
Hello Summoners! I am FahkOff ]. I am currently Bronze 2 (welcome to my world) on the EUNE server.This is my first MOBAFire guide. I used to main AD Carry before i started maining Jungle and Toplane. I have to say, out of all the junglers that I played Evelynn was the most effective, fun and simple. Her strength lies in her element of surprise, AS steroid with Ravage and and good overall map control. Even though I am a good Evelynn I do NOT main her and I'm not the best. Without further ado, lets get going.
Greater Mark of Attack Damage
Greater Mark of Lethality
Greater Seal of Armor
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Attack Damage
Other suitable runes could be Greater Seal of Scaling Health and Greater Glyph of Cooldown Reduction. Greater Quintessence of Movement Speed is also an option.
These runes maximize your damage, while providing you with tankiness as well.
Feel free to run 9/21/0 and be a tank for your team. I prefer to take 21/9/0 to scale better into late game.
Double-Edged Sword since you are melee and will benefit from it.
Sorcery Extra CDR is always nice.
Brute Force is....okay. But you need it to get to Martial Mastery .
Martial Mastery a good early AD boost.
Executioner since you can now nuke anyone below 50% HP.
Spell Weaving and Blade Weaving . You will be using your Q and E a lot so it stacks pretty fast and increases your damage by a bit.
Dangerous Game because you may tower dive and this helps A LOT.
Warlord since a % increase in AD is always nice.
Devastating Strikes because you can benefit from both the SpellPen and the ArPen.
Havoc because it increases your damage. Always welcome.
The leveling order is pretty standard. Max Hate Spike followed by Ravage, since it allows for the most damage. Max Dark Frenzy last since all we need is the slow removal and extra MS. I have seen some people max Ravage on Evelynn and it isn't very good.
Spirit of the Elder Lizard is probably the best jungle item on Evelynn. It gives you Attack Damage, CDR and also the Incinerate passive. Noice.
Blade of the Ruined King is a great item IMO. The active is very useful and the sustain won't go unnoticed. You won't be disappointed.
Maw of Malmortius works great against heavy damage AP mids like Xerath and Syndra. Also provides some AD which increases the lower you are. Crispy!
Randuin's Omen is an item you will buy 90% of your games as Evelynn. The AS slow is awesome against ADCs, the active is great and it gives good stats too!
Banshee's Veil. Even after the nerfs to it, it's still pretty darn great. The enemy APC will have a more difficult time dealing with you and you probably wont be disappointed.
Mercury's Treads. Very strong overall item. Tenacity. MS. MR. 'Nuff said.
There are other situational items, but those are self explanatory.
Crucial summoner on 95% of champions. It can let you escape, or close the gap for a clutch ult or last hit on a champion.
Never jungle without Smite. I don't care if you're Nunu or Urf, if you're jungle use Smite.
Honestly, i prefer Flash. If you like it, it can in some ways replace Flash.
Those are the only summoners to use on junglers.
Pros / Cons
2. Good early ganks.
3. Good late game teamfights.
4. Great damage with tankiness.
5. Versatile and easy to grasp (basics).
6. AS steroid with
1. No hard escape and/or gapcloser.
2. Your finger starts to hurt when you spam Q. :C
3. Your ult scales off AP.
4. No extreme burst (like
You will generally start blue buff, since early game is dependant on them for Evelynn.
General route: Blue Buff >>> Wraiths >>> Red Buff >>> Wolf Camp >>> Golems >>> Wight
Safe Route: Blue Buff >>> Red Buff >>> Wraiths >>> Wolf Camp >>> Golems >>> Wight
Comfort Route: Blue Buff >>> Wraiths >>> Wolf Camp >>> Red Buff >>> Golems >>> Wight
You would generally go with the first route. Second if you think the enemy might invade your jungle. Third if you're feeling comfortable.
Ganking lanes is pretty important on Evelynn. Use your invisibility to your advantage to get your laners ahead. You will usually gank from behind, laners might use CC and slows to slow you down. If that Orianna slows you use your Dark Frenzy to catch up. Help your laners beat their lane opponent. It helps everyone on the team.
Don't forget to tax your laners! But don't take too many minions. A couple will be fine if you got the kill. If they did, you can take 3-4 minions.
Late game is here! Almost everyone has complete builds, and the next teamfight could mean victory!
Secure objectives (dragon, baron and towers)
Keep vision of lanes and jungle
Keep track on timers of objectives
Focus down APC/ADC
Be the frontline
Peel for your carries
So, Evelynn is a versatile jungler who can take on roles like assassin, fighter and tank. She can go from being the beefy frontline to being an absolute powerhouse at her will. Use her wisely and you won't be disappointed. I'm FahkOff, and I hope this guide helps you. Comments and reviews appreciated.