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Ryze Build Guide by Derpstickles

AP Carry To the Occasion (Mid and Top Builds) [6.15]

AP Carry To the Occasion (Mid and Top Builds) [6.15]

Updated on August 9, 2016
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League of Legends Build Guide Author Derpstickles Build Guide By Derpstickles 5,439 Views 0 Comments
5,439 Views 0 Comments League of Legends Build Guide Author Derpstickles Ryze Build Guide By Derpstickles Updated on August 9, 2016
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Choose Champion Build:

  • LoL Champion: Ryze
    Glasscannon
  • LoL Champion: Ryze
    Tanky Damage

Introduction

Hi! My name is Dylan and I have played Ryze a lot lately, and especially since his current rework. I have found success playing him as a Tanky Mage Top Laner and A Bursty Mage Mid Laner. Ryze is one of my favourite champs currently because of how fun I find him at the moment. This is my first guide and I hope to see comments giving me feedback on how I have done with this guide. Thank you for clicking on this guide!
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Skill Sequence

Small note that I usually max my q by 11 instead of 12 because the ult upgrade is not as important imo.
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Masteries

For top lane, I usually take the Stormraider's keystone for chasing my opponent down after doing a combo. After the Rune Prison duration runs out, you will have the Stormraider's movement speed and you can continue to poke down the opposition. Thunderlord's is also a good choice for Ryze because an simple E W Q will be a free proc, allowing you to usually always out trade in lane when Thunderlord's is up.
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Runes

For Runes I generally go Magic Pen Marks, AP Quints, Armour Seals and MR Glyphs in the mid lane. I tend to aim for having 45% cdr as soon as possible, and I usually achieve this by getting ionian boots directly after roa, before getting a morellonomicon and a zhonya's/abyssal afterwards (and then finally getting my archangel's). With this I can spam my abilities as much as possible, and use my ult to get around the map a lot more. For Top Lane Runes, I generally go Magic Pen Marks, AP Quints, Armour Seals and 6 MR Glyphs and 3 Scaling CDR Glyphs. I do this because I won't usually be the one who will dish out a majority of the damage, but I will steadily end up getting 40% CDR combined with 5 points in intelligence. I also tend to get the cdr as early as possible if I feel I must carry a game, and I achieve this by getting a frozen heart directly after tier 2 boots and a zhonya's/abyssal. For top lane, I may also sometimes use my mid lane runes (mr glyphs instead of scaling cdr glyphs), but if I do, I may usually take Tabi's or Ionian boots, and not Merc's.
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Skill Sequence

Now generally, I max q by 11 instead of 12 because I prefer getting 6 points in my q before upgrading my ult to level 2. I don't use my ult as much early, as this is mainly a late game ability for solid pushing. I get Q first for early poking in lane, and then when I hit level 2 I get my e for the E Q poke in lane, and then getting my W at level three. I then max Q first, then I max my R, then E, then W.
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Spells

For Summoner's Mid Lane, I generally take Ignite and Flash. I take ignite because I play quite aggressive early, poking my laner down to 75 hp with my aa's and q's, and then once I hit level three, I E W Q my laner (adding an extra E Q if possible), before igniting them. I take flash because as a mid laner, there are many possible ways for someone to gank you, and I need to be able to quickly get out of a sticky situation. For top lane, I generally take Teleport and Ghost. I take teleport because as a top laner, I am too far from the the bottom half of the map, and I feel that teleport will allow me to join teamfights quicker, and in the laning phase, teleport is great for getting back to lane fast without losing that much exp. I take ghost instead of flash because with stormraider's, I will be able to chase someone down and tower dive someone without the fear of dying, as I will take less tower shots with ghost activated, rather than walking away.
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Unique Skills

The art of the Zhonya Ult. This is probably one of the most satisfying things to do on ryze (other than taking out a whole wave with E Q). If I am in a sticky situation (being ganked, being in a dangerous teamfight), i can always depend on this trick to get me out of there. All you have to do is Ult into a safe spot, and then zhonya on top of the ult warp and the warp will take you right out of there. This trick will allow you to have a guaranteed escape, as you cannot be crowd controlled in stasis.
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League of Legends Build Guide Author Derpstickles
Derpstickles Ryze Guide
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To the Occasion (Mid and Top Builds) [6.15]

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