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Kayle Build Guide by Atha0

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Atha0

Top/Mid Hybrid Carry Kayle

Atha0 Last updated on February 18, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
1
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 23

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 7


Guide Top

Introduction

This guide is aimed at giving a general idea on how to build Kayle, the Judicator. I won't say this guide is optimal, but it's the funniest way i found to play this underplayed and underestimated champ in normal games.

I play kayle as an Hybrid AS Carry, and i think she is strong enough to face many conventionnal mids or tops, and even win her lane. Moreover, she really shines in teamfights with her ult, heal and huge AoE. This pretty unique gameplay - Supporting Carry - made me choose Kayle for my first guide on Mobafire.


I am still trying different builds, so this guide is likely to change later.

Image from millenium.org


Guide Top

Pros / Cons

Pros

+ Underplayed, unique gameplay
+ Epic ultimate to change the outcome of fights
+ Nice amount of damages with Q then E
+ Versatile


Cons

- Squishy
- Greatly vulnerable to CC
- Easy to counter
- Many people don't like having a non-support Kayle in their team, you might be insulted sometimes


Guide Top

Runes and masteries - [Still working on this]

For my masteries, I choose the offensive arborescence with 23 points in it, mainly on AS, AP, ArmorPen and MPen. 7 Points in utility for mana.

For runes, i take the page i use for Morgana or Nida and many AP champs : Flat AP Quints, MPen Reds, Armor and MResist on Yellows and Blues.


Guide Top

Main Core and Situationnal Items

Early game


_ and *3_
You need Movement speed and regen : this is perfect for solo lanes. It will allow to harass your foe longer with E after landing Q.
However, if you are in a duo lane, you can take if it please you.