Nidalee Build Guide by UcGXanthos
Champion Build: Nidalee
| Health | 2640 |
| Health Regen | 15.8 |
| Mana | 1230 |
| Mana Regen | 16 |
| Armor | 136.69 |
| Magic Resist | 109.3 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 405 |
| Gold Bonus | 5 |
| Attack Damage | 168.75 |
| Attack Speed | 31.04 |
| Crit Chance | 10%S |
| Crit Damage | 0% |
| Ability Power | 30 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Hey guys, I'm UcGXanthøs from the team Under Cover Gaming and this is my first guild here on Mobafire. In my opinion,
Nidalee is one of the greatest solo tops in the game. Her amazing strength comes from her inherent power in her skills allowing her to essentially build pure tank, and yet still dish out amazing damage. The general concepts of this build are easy to understand, but
Nidalee is an extreamly difficult champion to play (or at least I think so). She has amazing rewards for anyone playing her correctly.
Frequently Used Terms
AD-Attack Damage
AP-Ability Power
CC-Crowd Control
CS-Creep Score
AoE- Area of Effect
Ganks- Attacks directed towards in the early game you from someone who doesn't belong in your lane
Pros/Cons
Pros
Great escapability High damage poke Built in heal/attack speed High burst Great at focusing single targets Doesn't REQUIRE Flash |
Cons
Hard first 6 levels Relies on a strong team Crowd Control Hard to master |
Runes
My runes for Nidalee are extremely simple.
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Attack Damage 3 |
||||||||||||
Armor Pen Marks: Helps you kill things.
Flat Armor Seals: Most top laners are AD over AP so you'll need some armor from the beginning. Also, Atma's will give some armor later
Magic Resist Per Level Glyphs: Because you're not building any Magic Resist you need a lot at level 18, but not nearly as much at level 1 because, as I said previously, most top laners are AD.
Flat Damage Qunits: Damage is good.
Masteries
My
Skills
Passive- Nidalee recieves 15% increased movement speed while in bushes and for 2 seconds after she leaves them.
Human Form
Nidalee's human form has everything scale off of AP.
Q-
Javelin Toss
This is Nidalee's main form of damage early game. It's an extremely long range spear that does more damage the further it flies, capping out at 250% damage at max range. This Q is Nidalee's trademark. On an AP Nidalee it feels like it does too much damage. However, because of it's amazing 250% scaling it still deals a lot of damage when building Nidalee AD. I find the Nidalee spear is an amazing tool for harassment in the early stages of the game. It can easely provide the last bit of damage required to get a kill in an early jungle invasion, which is why I always grab my Q first and max it second.
W-
Bushwhack
This spell is one of my favorites. It's a trap that lasts for 4 minutes and will reveal any Champion that steps on it for 12 seconds along with reducing their Armor and Magic Resist while adding in a little damage. With well placed traps there is no need to buy wards early game, your traps will keep you safe along with revealing invisible enemies like Shaco. You only need one point in the traps though, max it last.
E-
Primal Surge
Arguably one of the best support spells in the game. A heal that increases attack speed. It's extremely similar to Nunu's Blood Boil except it heals instead of increasing movement speed. I max this spell first, at level 10, because it provides amazing health and attack speed. Early game this spell doesn't make too much of a difference, which is why I choose to get 3 points into Q before level 6, but its 60% attack speed and 200~ health heal by level 10 is amazing.
R-
Aspect Of The Cougar
The spell that makes Nidalee, Nidalee. For 0 mana she transforms into a cougar giving her extra movement speed, armor and magic resist. One confusing aspect of this ultimate is it changes all of her spells.
Cougar Skills
These skills scale off of AD and are Nidalee's main source of damage. They DO NOT receive benefits from leveling up EXCEPT FOR POINTS PUT INTO THE ULTIMATE. Leveling up Javelin Toss WILL NOT increase the damage of Takedown.
Cougar Q-
Takedown
This spell is the main reason Nidalee doesn't need to build AD. It increases the damage of the next basic attack in Cougar form. The increased damage depends on how much health the target is missing, dealing up to 300% extra damage.
Cougar W-
Pounce
This is Nidalee's escape mechanic. An extreamly short cooldown spell that acts as a mini flash and deals damage equal to her base AD without scaling off base attack damage and AP.
Cougar E-
Swipe
An AoE melee attack that scales off of base attack damage and AP.
If you're facing an opponent who's aggressive early on,
Boots
There are very few choices for boots on Nidalee.
Mercury's Treads
These are my personal choice in most games. The tenacity plus the cougar pounce allow Nidalee to escape nearly any scary situation. These boots should almost always be purchased against a team with any form of crowd control.
Ninja Tabi
If your opponents team has a heavy focus on AD and a lack of CC Ninja Tabi might just be the boots for you.
Boots of Swiftness
These boots are not very good on Nidalee. She has innate escapability with her cougar W and passive which make these boots overkill.
Berserker's Greaves
These boots should never be chosen on Nidalee. Nidalee recieves 60% additional attack speed from a full level E, she does not need more attack speed, she needs survivablity.
None of the other boots should ever be considered.
Summoner Spells
I choose
Ignite and
Flash.
Nidalee cannot be killed by ganks early game if you use your
Bushwhack properly and
Flash. Once you reach level 6, your W-
Bushwhack plus your passive
Prowl will make for an easy escape 90% of the time. My
Nidalee build is tanky and bursty, so sometimes an
Ignite gives just enough damage finish off a champion.
Exhaust,
Ghost or
Teleport could be taken over the
Ignite, but a key part to my strategy is demolishing my lane, and
Ignite helps to get extra damage that can easily lead to a kill.
Items
Items are the most important part of any build. My items as
Nidalee are unlike any I have ever seen, but everything has a good reason. Start off with
Boots of Speed and 3x health potions because
Nidalee needs to stay in her lane until she's level 6. Then, grab a
Heart of Gold and start building your 2nd tier
Boots of Speed.
Sheen is an amazing item on
Nidalee because Transforming in and our of cougar form costs 0 mana, along with all of her cougar form skills. That means you can basically have free critical hits whenever you want to. This means that
Trinity Force is extremely effective on
Nidalee. Because
Nidalee is a melee champion, she has to go deep into team fights, which makes the armor and magic resist offered by a
Guardian Angel a must have, not to mention reviving upon death. These are the items I will build on
Nidalee in a large majority of games, but the rest of her item slots need to be adaptable for the situation you find yourself in.
Core Build
Situational Items
This item is a must have if you're laning vs an AP opponent, i.e.
Rumble
Vladimir
Kennen or if the other team has a really fed AP mid. If you are laning against an AP opponent, I recommend picking up a
Hexdrinker either instead of a
Heart of Gold or before you start building
Trinity Force
If you're doing extremely well in lane, and your jungler is somewhat tanky, by all means, buy a
The Bloodthirster. It adds amazing damage output and gives amazing sustain for the lane. You will probably build this before your guardian angle if you're having a good lane.
In most games I end up building this item.
Nidalee doesn't have too much presence in team fights, but being able to get in the face of the other teams ADC and slow everything about him is extremely good on
Nidalee. Also, if you find yourself in a lane with a melee fighter, for example
Irelia, a
Warden's Mail can be your saving grace because it slows their attack speed when they attack you along with giving armor.
If you find yourself in "protect the ad carry" mode,
Zeke's Herald can be a great addition to your build, giving you attack speed and lifesteal, along with helping out your carry.
If you find you 100% need more health,
Warmog's Armor gives the most in the game. The only situation I can honestly imagine buying this is if the other team has almost no AP presence. Pair up
Warmog's Armor with
Atma's Impaler and you'll win fights with bruisers all day.
Like I said in
Warmog's Armor, only get this item if you're getting warmog's.
This is one of my favorite items. Gives you attack speed and magic resist. If you're opponent's AP carry is doing well, but you're laning vs someone with both physical and magic damage,
Jayce for example, you may want to pick up a
Wit's End for great dueling potential.
If you find you're opponent has several AD champions that are completely fed, you might consider
Thornmail
I actually really like this item, decent AoE damage in a really good range, a good amount of health, and some armor. Can be a good replacement for
Randuin's Omen if the other team has 3 AP champions.
This item will give a little health, some magic resist, but most importantly, extra healing. Not vary many situation's I'd recommend it, but it's possible.
The highest magic resist item in the game. Also gives 8% movement speed, which
Nidalee loves.
How to Win Your Lane
Early Game
Early Cougar Form
After buying a
If executed well, the beginning of the game is impossible for
Later Game
Mid Game
Late Game
Unfortunately, the damage on
Opponents
Cho'Gath is annoying in lane because you simply cannot harass him. His passive restores health every time he kills a minion, so it's simply not worth trying to harass him. Just play safe, and try to burst him when your jungler comes.
Cho'Gath doesn't have any killing potential outside of his ultimate, but his large amount of cc means that ganks can be dangerous. Despite being AP,
Cho'Gath alone isn't enough to force you to get a
Maw of Malmortius. If you can dodge his
Rupture, this will be an easy lane.
Nidalee can actually lane well vs
Darius.
Darius has no sustain naturally so harass him all day. As long as you widdle him down and don't go into any straight up fights,
Nidalee wins. Dodge the
Apprehend. Don't fight unless you know you can win. An early
Chain Vest will never hurt.
Fiora is annoying to lane against. It's a decently even lane, just be careful of her
Lunge and
Blade Waltz. Harass her as much as possible, but watch for
Riposte.
Fiora has no sustain, so just harass her until she's low, and don't ever fight her straight up.
I haven't faced a
Garen since his rework. Try to not fight him because his ultimate will destroy you. His passive makes harassing him almost impossible. You won't get any kills on
Garen without jungle help.
You have to punish
Irelia hard early game. Once she hits level 9, her
Hiten Style makes her a monster in 1v1 fights. Because most of her damage is true damage, it's good to buy a fast
Warden's Mail. This will slow her attack speed which is the only true way to reduce true damage.
jarven iv I don't know anything about this lane, just harass.
An extremely difficult lane for
Nidalee. Harass when you can but be wary of his
Counter Strike
Leap combo.
Jax will out damage you every fight so he has to be low before you start one. A combination of armor and magic resist is required for this lane.
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