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Nocturne Build Guide by Nuptune

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Nuptune

Tormented for Ever - Nocurne Guide

Nuptune Last updated on November 2, 2013
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Ability Sequence

1
4
5
9
12
Ability Key Q
3
8
15
17
18
Ability Key W
2
7
10
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction- Nocturne


About Nocturne
Hello, Nocturne is a an unique assassin that excels in the jungle and assassinating, which makes him deadly when ganking. He has a good set of abilities and if used correctly, can astonish the opponents how fast you killed them (lol). He can snowball pretty well and pick off enemies one by one (what assassins do) and has good initiation with his ult, and fair AoE abilities ( q , passive) that can help in team fights. NOTE THIS GUIDE DOES NOT GO IN-DEPTH, THIS IS JUST A BASIC GUIDE TO HELP NOCTURNE PLAYERS!


Guide Top

Masteries

I'm taking 21 points in offense, and 9 in defense. Offense is needed for any other assassin, and defense is for a sustainable jungler/tank.


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Pros / Cons

PROS :
- He's a GHOST!
- High-Mobility Assassin
- Nice Ult, Helps Ganking
- Awesome skill set
- Different Builds/ Style
- Fast wave clears/ Jungle clears
- Ok-ish escape with Q
- Not a lot of Cons :)



Cons

- Early weak jungle clear before 6
- Not strong ganking before Ult
- Sometimes Mana hungry


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Runes

Runes : I use Armor runes x9 to help me take less damage in the jungle and against AD's especially the Carry. I also take Attack Speed runes x3 to take advantage of my passive early on in the jungle, it helps to do damage too with the AD marks of AD x6. Magic Resist x9 to reduce magic damage, and early on is important. Damage x2 and x1 AS Quints for again, damage and passive.