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Master Yi Build Guide by the chaos bringer 00

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Not Updated For Current Season

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League of Legends Build Guide Author the chaos bringer 00

Totally Reckless

the chaos bringer 00 Last updated on April 27, 2012
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Ability Sequence

1
14
15
17
18
Ability Key Q
4
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
3/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Hey guys, welcome to my Master Yi guide. In this guide you are about to see a Master Yi whose only pleasure is too slice through the skin of his enemies. Here you are not going to see any defense items, runes, masteries etc. except some that are vital.

ALL IN ALL THIS IS A GUIDE THAT IS DESIGNED FOR DUAL BOT WITH A SUPPORT CHARACTER!!! NOtHING EXCEPT PURE DAMAGE!!!

So let's see:


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Masteries

Ok totally offensive masteries with a classic of 9 points in the defense tree to counter his early game squishiness.

So the tree is:

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
3/5
3/1
3/5


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Summoner Spells

I use Flash and Ignite. Flash is a very versatile spell that helps me get into position for Alpha Strike, catch an enemy, juke your opponents and other great stuff.
I use Ignite Because it is very helpful to get first blood and because it reduces the healing effects used on the champion that was "ignited"
A good substitute for Ignite could be exhaust in order to keep people near to you.


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Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Lethality
3

With the Greater Mark of Desolationx9 and the Greater Quintessences of Desolationx3 my damage output is much improved especially in early game. With these runes i have 25 armor penetration while an Ashe at level 1 has 13 armor. The Greater Seals of Resiliencex9 help me with my early game squishiness. Greater Glyphs of Shielding are used for the same reason.


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Ability Sequence

I max out my Wuju Style because the passive AD and the active, combined with the extreme Attack Speed i have, give a huge amount of physical damage.
Then i max out Meditate because it can get me out of really bad situations and of course for the lane sustain it offers me.
Last i max out the Alpha Strike because i use it only as a gap closing ability or to harass an enemy and get some last hits on the minions.
Of course i get a point in my ulti, Highlander whenever possible. This is a good "buffing" ulti that helps chasing, closing gaps, to escape a possible death and to boost my damage output for a short period.


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Items

I play Master Yi with extreme damage output. This means superb attack speed, critical strike chance and some fair amount of attack.
Phantom Dancerx2 gives me extreme movement speed, 60% critical strike chance and 110% attack speed.
The Bloodthirsterx1 this is one of the best damaging items because of the stacks you get by the kills you do. Also it helps us conserve our HP with the lifesteal it gives.
Infinity Edgex1 very expensive but it worths every penny increases my critical strike chance by 25% gives 80 preciaous Attack Damage plus the fact that empowers the force of my critical strikes.
Yoummu's Ghostbladex1 gives a nice CDR and a fair amount of damage plus armor penetration. Also has the unique active for even more attack speed.


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Results

Ok so he has 100% critical chance, 2.5 Attacks per second, 250 critical damage and and 315 Attack Damage (counted the Wuju Style passive). With Wuju Style activated he has 350 AD.
So a critical hit stikes for 350 x 250 / 100 = 875. If it is time for your passive to activate the critical will deal 2 x 875 = 1750 AD!!! If Wuju Style is activated for the rest of the second (sounds ridiculous right???) we have 1750 + 875 + (0,5 x 875) = 3062,5 attack damage in one secoond !!! So with the 12% lifesteal we have 3062,5 x 12 / 100 = 367,5. This means that master yi takes back 367,5 health each second while he is striking OMFG


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Conclusion

Ok so guys i hope you have enjoyed my totally reckless guide. NOW TIME TO GET A BIT SERIOUS. THIS BUILD MUST BE USED ONLY BY PEOPLE THAT ARE 100% AWARE OF WHAT THEY ARE GOING TO FACE!!! NO KIDDING GUYS, A MASTER YI COULD ALSO HAVE A FROZEN MALLET TO KEEP PEOPLE CLOSE AND/OR A TIAMAT TO REGENERATE FASTER. THIS BUILD IS NOT RECOMMENDED FOR COMPETITIVE PLAY EVEN THOUGH IT WOULD BE EXTREMELY FUN TO HAVE THE RESULTS OF ONE. I DONT BELIEVE THAT THIS WILL TAKE A LOT OF VOTES... THE META BRAINS WILL SIT AND THINK HOW THIS SCREWS THE META AND SO THEY WILL DOWNVOTE IT.. NVM IT IS JUST FOR FUN EVENT THOUGH IT IS NOT A TROLLING GUIDE. SO BEFORE CONTINUING WITH YOUR LIVES, PLEASE TAKE A LOOK AT MY OTHER GUIDES!!!