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Orianna Build Guide by Kirawolf

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kirawolf

Touch my Ball(s).

Kirawolf Last updated on June 28, 2011
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Ability Sequence

1
3
5
Ability Key Q
2
Ability Key W
4
Ability Key E





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


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Random Stuff

Will update and post more later. :D


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Introduction

I have been maining Orianna for about a month now. Bought her first day hated her. Recently picked her back up and have been doing great with her. I looked at the other guides for her and did not agree with them. My playstyle is more burst mage then support. As this my first guide be gentle.


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Runes

Standard Ap caster rune page, not much here.


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Masteries

9/0/21
Again basic Caster


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Items

First item to start with is Mana Crystal and 2 pots. Mid is prefered but Orianna is great anywhere. Last hit and just wait. Go back get Cata and boots farm more. Lucidity for cdr and Cap for more damage. Game usually ends before I get final build. But get Rylais for double slow.


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Skill Sequence

First 4 levels:
Q>W>E>Q
Then max:
R>Q>W>E


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Summoner Spells

I pick ghost and flash for more utility. This is what makes Orianna great. Her utility is why Orianna is who she is.

Clarity is meh. This is why you have Rod and blue buff. You dont need Clarity. If you need clarity in lane that's bad. Focus more on last hitting and less on killing. Yes I know Killing gives you gold. But your wasting mana, when you should be getting EVERY last hit. Minions mess up your sequence with the tower? Then use Command: Attack. Getting last hits outbeats killing someone. Honestly is does. A kill is what? 300 gold? Approx 10 minions is the same thing.


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Pros / Cons

Pros: UTILITY
Great for some team Comps.
Great for ADs like Xin and Jax initiate better
Shes a ****ing robot.


Cons: Squishy
Mana dependent
Without proper she is useless


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Team Work

My friend I play normals with mains Jungle Xin. When he goes to gank I Protect when he jumps and when he pops them up I ult. This is so devastating. Any Melee DPS is great with Orianna.

When teamfights break out stay by your tank. If you have a Melee DPS Protect and Dissonance. Her W added with Master Yi's ******ed speed is a force to be reckoned with. When he gets close Ult them to him. Penta-Kill!!!!