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Tristana Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

TristanaTest

Last updated on June 22, 2011
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Ability Sequence

8
9
10
12
13
Ability Key Q
1
4
7
17
18
Ability Key W
2
3
5
14
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

This is my own quick test build reference for Tristana.


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Runes

Runes are just high enough to get 100% crit rate with IE and 2x Phantom Dancers. HP5 for lane dominance early game, and AP for those times when someone escapes the Jump/Explosive/Ignite/Buster combo with like 5 hp.


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Masteries

Pretty much standard masteries.


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Items

The item choices are for a crit auto attack based build. Various ways to build up to the start, but getting a [Doran's Shield] followed by [Boots of Speed] and 2x [Doran's Sword] is a good way to start. You can replace the shield with another sword if you know you will be paired with a supporter with a heal at the start for more damage.

Building up to [Infinity Edge] is paramount, usually [B.F. Sword] or [Pickaxe] is a solid way to start. [Berserker's Greaves] can be gotten whenever it feels right really, though you probably want at least one solid AD item before you do it. Once you have IE, [Phantom Dancer] x2 will make a huge baseline damage that will lead you up to 100% crit rating, and to the point where you can start making team fights turn into your team's favor. [Last Whisper] is a late game item for when people actually start building up some armor to take them down faster. As for the sixth item, it can be quite variable. Anything from [Madred's Bloodrazor] for damage, [Aegis of the Legion] if you need some more HP and Resistances, or even [Tiamat] if you need to help fend off a huge creep wave at base. These could also replace LW for 5th, moreso for a defensive item if you need one. LW generally adds quite a nice chunk of damage.


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Skill Sequence

Skill sequence comes mainly from reading other guides. Main things I shoot for is level 3 [Explosive Shot] and [Rocket Jump] to build up the burst with [Ignite] for early kills. Level [Buster Shot] as available to add to your burst damage and help stop ganks later on in the game.


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Summoner Spells

Ignite is pretty much a must, for early game kills. This can easily net you an extra 1k in early game kills with a bad opponent, or keep a good one on their toes. As for the second, [Teleport] if you like map control, [Flash] for an extra escape or a way to slide in closer to an opponent.


Guide Top

Summary

Make this later.