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Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Introduction (Very Important)
-This build pretty much works with anyone lvl 20 or higher
-The runes I put aren't necessarily the ones you have to use, i just put those as a reference because you're going to want to be as close to those effects as possible
- This build works by regenerating more health than opponents can deal to you. If you play smart and build correctly, by level 10-ish you should have 40+ HP regeneration per SECOND, along with at very least 3.5k HP.
-I've tested this build in Easy Bots (solo top, mid, and jungle), Intermediate Bots (Mid, Jungle), and PvP (Normal 5v5). As long as you can avoid getting stunned while turret diving, you should be set.
-Was able to get 9 kills within 7 minutes
Beginner bots averaged: 25(+)/ 1 / 5(+)
Intermediate bots Avg: 18(+)/ 2 / 4 (+)
5v5 PvP had more factors involved, But found that if played smart you will get all enemies to focus on you, allowing them to waste abilites on you while teammates ganked them, and due to the high regen + Cool off (for olafs ult), you are pretty much the ultimate tank
>>SORRY FOR ANY SPELLING MISTAKES REGARDING ITEM NAMES<<
Since this build relies COMPLETELY on increasing your life (and HP regen), the three main items are:
Regrowth Pendant -> Build Into Force of Nature
(Massive HP regen boost)
Giant's belt -> Build into Warmogs Armor
(+30(+) Regen, and 920(+) HP [which boosts FoN's Regen as well])
Boots of Speed -> Boots of Swiftness
(you will be able to use your Q W and E more efficiently due to the speed advantage)
OR
Mercury's Treads
(it gives a decent speed boost, while working with FoN to boost your magic resist)
I was able to max out 2 warmogs while having a FoN (not sure if FoN stacks), giving me over 80 HP per 1 Second, as well as around 5k HP.
the only real threats are stuns (veigar is a pain to play against, even with all your HP), champions that can surpress/ silence you (usually the HP regen does it's job and starts healing you before you lose any serious health, but if Warwick, Fiddles, and Blitz decide to stop by, you're pretty much S.O.L)
And Champs that deal lots of physical damage (but so far, i haven't met anyone, aside from teemo or draven, that want to lane against me when i'm fully stacked up)
NOTE: GREIVOUS WOUNDS is NOT very effective against this, even if it does halve the healing income, so don't be afraid of Fizz's Rend
Since this build relies COMPLETELY on increasing your life (and HP regen), the three main items are:
Regrowth Pendant -> Build Into Force of Nature
(Massive HP regen boost)
Giant's belt -> Build into Warmogs Armor
(+30(+) Regen, and 920(+) HP [which boosts FoN's Regen as well])
Boots of Speed -> Boots of Swiftness
(you will be able to use your Q W and E more efficiently due to the speed advantage)
OR
Mercury's Treads
(it gives a decent speed boost, while working with FoN to boost your magic resist)
I was able to max out 2 warmogs while having a FoN (not sure if FoN stacks), giving me over 80 HP per 1 Second, as well as around 5k HP.
the only real threats are stuns (veigar is a pain to play against, even with all your HP), champions that can surpress/ silence you (usually the HP regen does it's job and starts healing you before you lose any serious health, but if Warwick, Fiddles, and Blitz decide to stop by, you're pretty much S.O.L)
And Champs that deal lots of physical damage (but so far, i haven't met anyone, aside from teemo or draven, that want to lane against me when i'm fully stacked up)
NOTE: GREIVOUS WOUNDS is NOT very effective against this, even if it does halve the healing income, so don't be afraid of Fizz's Rend
Atama's Impaler + Warmog (x2 works best) + Blood Thirster + Stinger + Berserker's Boots
(Warmog's HP regen + blood thirsters life steal keeps you in the lane/ jungle longer. Both also get boosted from your minion/champion kills. Atama's Impaler gets boosted by Warmog's HP bonus, and Berserker's Boots and Stingers Attack Speed boost will ensure you max out Warmog and Blood thirster. The Stingers Cool down reduction means you can use your abilities frequently, ensuring your opponents demise.)
Atam's Impaler AD + Blood Thirster AD boost Q ability.
Warmog boosts W, which in turn Boosts Q.
W and Blood thirster's Life Steal will return lots of HP each strike.
Berserkers boots, Stinger, and Olafs Passive drastically increase attack speed.
(Warmog's HP regen + blood thirsters life steal keeps you in the lane/ jungle longer. Both also get boosted from your minion/champion kills. Atama's Impaler gets boosted by Warmog's HP bonus, and Berserker's Boots and Stingers Attack Speed boost will ensure you max out Warmog and Blood thirster. The Stingers Cool down reduction means you can use your abilities frequently, ensuring your opponents demise.)
Atam's Impaler AD + Blood Thirster AD boost Q ability.
Warmog boosts W, which in turn Boosts Q.
W and Blood thirster's Life Steal will return lots of HP each strike.
Berserkers boots, Stinger, and Olafs Passive drastically increase attack speed.
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