Olaf Build Guide by EierUeberraschung
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- I just bought "Brolaf" :))
- 07.07.2011 : Chapter "Updates"
Had some really great matches
-> working on a chapter called "Ganks"
-> going to add some videos and descriptions to "Jungling"
( Having stuff for like 10 videos... Don't know what to do xD )
- 13.07.2011 : New build including Wriggle's Lantern, Frozen Mallet and HoG
( Getting tanky )
- 15.07.2011 : Chapter "Collecting some stats"
Olaf is a rarely taken champion in ranked games.
He is a fast jungler and for usual he becomes an offtank during the match.
Characteristic of him that he dominates 1o1s and that he is getting great in late game.
Don't underestimate Olaf !!
Skillshot, dealing damage and slows units. Can be used for poking as well.
( You get vision on the ground where the axe is ending up )
You gain attack damage + attack damage scaling to your hit points.
In addition to that, you receive life steal and spell vamp.
Strong single target nuke, dealing TRUE damage.
( Please read the chapter about true damage )
Passive is offering armor penetration.
Active reduces incoming damage and you get Immune to disables.
I've already tried many masteries on him, but I prefer those:
Melee Jungle Hybrid 15/0/15
I get Plentiful Bounty and Haste for supporting my summoner spellsand
Olaf is a great jungler.
It is not necessary to get some higher ranks of Undertow and Vicious Strikes in the beginning.
You are rushing 5 points in Reckless Swing, consequently you will deal a lot of TRUE damage in early/mid game.
My special beginning: Vampiric Scepter
I'm starting withinstead of+ 5x.
You don't have to waste 175 gold for 5x
You won't finish red buff when you are doing first jungle tour.
You are starting at blue buff. As a result you should ask for hit and cover.
Finish him with smite without getting in trouble and you get level 2.
in combination withworks fine with your passive.
This is what it's like when you are doing blue buff as Olaf.
He can do blue buff even without pull and potions: WHAT NEXT?
After having received blue buff and level 2, you can useat the wolves.
You deal a lot of damage to them.
Ghosts are next. It is really important to kill the big ghost fast as possible, if not you will take a lot of damage.
Use your Undertow as an initiate and finish him fast with Vicious Strikes.
You have to avoid the red buff and you go straight for the golems.
Start with Undertow and Vicious Strike and finish him with smite.
Then you go for the other golem.
Red buff is taken later on for ganks.
Communicate with your mates and work together for dragon!
Judge the situation and make clear that your mates know what is going on.
After having finished the dragon you should write the time of its respawn.
( Respawn time: 6 minutes! ) Pull him next to your mates and try to finish him fast as possible.
SUPPORT YOUR MATES
Just the first blue buff is yours!
The second blue buff etc. is for your mates! ( Respawn time: 5 minutes )
Ping for them and communicate with them!
They will help you too!
Olaf is a great ganker though he is not having any skills where he can get at his target.
will fix this problem and Reckless Swing is dealing a lot of damage.
Olaf is creating an enormous pressure on his target when he starts a gank. You don't have to get a kill or support for a sucessful gank,
if they have to use their summoner spells, this will help your mates to dominate the lane.
Sometimes you will have to take over a lane for a short period.
This ain't a problem, Olaf can harass well.
is dealing true damage. True damage?
True damage is your main damage in early and mid game.
The damage dealt by Reckless Swing is ignoring armor/magic restistance of the target and the damage is exactly like the damage in the description.
- having range
- short cooldown
- melting down tanks
- you know exactly how much damage the target will take,
check target's health and then you can decide if tower dive is worthy.
Boots of Swiftness?
Why am I rushing them?
Most item builds of Olaf containfor receiving tenacity.
But you shouldn't forget that you are having your ultimate.
Normally used mercury thread's aren't useful because most of the team fights are not having a duration of 8 seconds.
( duration of Ragnarok )
Boots of swiftness are really nasty in the beginning.
If you rush them, you will gank in time, great escape possibility in addition to, faster jungling, chasing while usingand important for reaching the carrys in teamfights.
-> movement speed
"Simple kill" : Ragnarok saved me from Amumu's Ultimate.
No Wriggle's Lantern?
YES, you're right, you havn't seen wriggle's lantern.
It doesn't really matter that you are not havingin my opinion.
Olaf is a fast jungler so that you don't need the passive of wriggle's lantern.
I prefer oldschooloffering you some more armor penetration, life steal, attack speed and a great aura.
Check the damage of the team.
If there is a lot of attack damage available, you will have to take Stark's Fervor
with it's great aura, if not, you will have to take Wriggle's Lantern instead.
At the very end
I want to thank you for spending your time on my guide.
I will add some stuff and videos in the course of time.