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Build Guide by Amistade

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Amistade

Trundle - Anti-Carry/Support - revamped

Amistade Last updated on March 6, 2011
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Ability Sequence

1
4
7
9
12
Ability Key Q
2
5
8
10
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 8

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 22

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Introduction

Revamped.

Description Coming Soon.

"Trundle - Anti-Carry/Support - revamped" - Trundle has awesome abilities to help their mates not even being in middle of fight/He nukes squishys as easy as 1-2-3.

Just tested - works like charmed. Less tanky than previous one, bit more offensive. Trundle is hell lot of a support. His Ulti makes it easier for you to survive and for ur team to kill that lasting tank. Pillar is destroyer - very similar to Jarvan's ulti if used correct. Found Some glitches with it too - I might post it later ;)

Anyway. It is as before - at lv 1-3 be pretty defensive - You will just die too fast without huge damage and no escape mechanism. Ofcourse - Ghost helps a lot in situations like this. Just try to last hit minnions. If u have a chance - use Rabid Bite to grind some minnions - dont over-use it - always keep ~50-60% of mana up for quick escape or certain damage output if gank is possible.

You really shine mid game - thas where you should start doing some jungling - since i do play with Warvick friend, which is jungler, we communicate throught skype, so i often grab Wraiths and Wolf camp. Rarely 2 golems. After you buy Madred's razors you can do dragon pretty fine, but to be sure - buy bow - then it will be just a matter of seconds for it to be taken - good to have in team off-jungler, while main jungler is, maybe, stealing lizard from enemy's side, etc.

Have fun. It really takes few games to get the trundle and i've seen enough bad trundles which are ****py, even though they do much mroe dmg 'coz of their pure DPS build.
But this works much better for me - good survivability, good damage.

Enjoy.

//Little of quick edit in items section: Doran's -> boots 1 -> madreds razors -> Mercury's thread. Still, you should always rush boots as soon as you can, but Madred's are really nice earlier than boots too. Fell free to test it yourself.