Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello, this is my first build, and since Tryndamere: The Barbarian King
is one of my mains i decided to show you how i pwn with him.
First of all. I chose Exhaust because you'll be able to slow your opponent if you're in trouble or if you need to catch up with them. It will also make your target attacks unable to hit you for the next 3 sec.
And then i chose Ignite. I use it to get kills if your target has low HP and if i face someone 1v1 and im not sure if im able to kill this champion i always use Ignite to increase my damage on the target.
Boots of Speed + Health Potion
I chose Boots of Speed and x3 Health Potion in the start. You got a huge chance to get first kill because Boots of Speed give you the speed to catch up with your enimies. And hey, if you fail at that you always got 3 nice Health Potions :) So no worries.
Then i chose Phantom Dancers because you need all the Critical Strike you can get as Tryndamere, and the Attack And Movement Speed is not bad either.
I chose this item because of its splash damage, and its Attack Damage.
The Black Cleaver
The Black Cleaver is for the pure damage, after you got x2 Phantom Dancers + The Black Cleaver will make your damage extremly high.
Now, i know some of you might think "Hey what is The Bloodthirster doing in a Tryndamere build" Well i chose it because if you're facing Master yi Etc. he will prob. have a huge amount of Lifesteal. So The Bloodthirster will give you a chance against Champions like Master yi.
And the last item is Infinity Edge. I chose this item because of its damage, you will be able to get your opponent down rly fast. (It obviously depends on your score)
Tryndamere's Critical Strike chance increases as he becomes more wounded.
Passive: Whenever Tryndamere kills or critically strikes a unit, he gains 3 Attack Damage and 1.5 / 2.25 / 3 / 3.75 / 4.5% Critical Damage for 15 seconds (stackable 8 times). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
Active: Tryndamere consumes his Bloodlusts, restoring 10 / 20 / 30 / 40 / 50 health per Bloodlust (+150% of ability power).
Cooldown 20 / 18 / 16 / 14 / 12 seconds | Range 319
Bloodlust is an excellent way to heal Tryndamere, try not to let too many fade off before you activate it.
Decreases surrounding champions' physical damage by 20 / 40 / 60 / 80 / 100, and enemies with their backs turned also have their movement speed slowed by 30 / 37.5 / 45 / 52.5 / 60%. Lasts 4 seconds.
Cooldown 14 seconds | Cost 25 health | Range 400
Tryndamere spins through his enemies, dealing 50% of his Attack Damage +40 / 90 / 140 / 185 / 240 (+100% of ability power) damage to enemies in his path.
Passive: Slash's cooldown is reduced by 2 sec whenever Tryndamere critically strikes.
Cooldown 9 seconds | Cost 40 / 50 / 60 / 70 / 80 mana | Range 25000
Tryndamere becomes completely immune to death for 6 seconds, refusing to be reduced below 1 health. His abilities have no cost during this time and he gains 4 / 6 / 8 Bloodlust stacks.
Cooldown 130 / 115 / 100 seconds | Range 400
Delaying the activation of Undying Rage is a very effective way to make an enemy champion overcommit to trying to kill you.
Thats it. Now get you're *** out there and Own them :)
Now remember this is my number 1 Build so go easy on me xD
This Build Description is still under construction. But feel free to throw in a comment.
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