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Tryndamere Build Guide by Fabianort

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Fabianort

Tryndamere Hitted?Killed! updated

Fabianort Last updated on May 29, 2012
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Ability Sequence

2
4
7
12
17
Ability Key Q
3
8
10
14
18
Ability Key W
1
5
9
13
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 24

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

I have alredy listen to people saying that trynd can be a defensive char doing warmog and those thinks... i really think these thinks are not good... i also prefer trynd with full ad this is a build that a friend said to me and i liked it...
So this is my Tryndamere build I hope you guys like it.^^


Guide Top

Pros / Cons

pros
+ Big damage
+Critical all hits
+easy to play
SPACE SPACE SPACE



SPACE SPACE SPACE Cons
-low defense
-Late game
-without itens hard to kill


Guide Top

Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
3/5
1/5
3/1
3/1
1/
3/5
3/1

Offense masteries

Plus damage





Improves attack speed.




Attack damage per level.





Attack damage per level.




Vampirism plus The Bloodthirster provides a big life steal.
SPACE SPACE SPACE spells beneficts






armor penetration




Provides you critical strike





A big number of armor penetration




When below40% health plus damage



Defense


it will makes you tank Attack damages a little more than usual.


Makes you tank Abillity power users.


Guide Top

Runes

Which runes?
There they are!!!

Runes

Greater Mark of Attack Speed
9

Greater Seal of Attack Damage
9

Greater Glyph of Attack Damage
9

Greater Quintessence of Lethality
1

Greater Quintessence of Attack Damage
2


Why these ones?

[*] I choose the runes of damage to implement damage to the char(really?) yeah really...cause i think you have critical runes is not viable, cause why have critical without damage your critical will certanly be lower than damage with damage runes.
[*] Attack speed runes were used cause if you dont have attack speed you wont life steal well... and damage will be slower...
[*] You can choose about the one of armor penetration that i think helps a little with tankers, or one more of attack damage.


Guide Top

Viable summoners spells

I like to use Flash and Ignite but i rarelly use the Exhaust and Surge. I will talk a little of some spells bellow.

[*] Use Flash is very simple, and if u think a little more it has a big number of possibilitys how u can use it with tryndamere...You uses it clicking on the spell =(your champion will be teleported to the location of your mouse cursor.) so sometimes you are going have a little dificulty flashing across walls if u dont know i reccomend you to use other spells.
example:
1- you can spin in baron or dragon(3x3) stole it without die ulting than flash back if your Spinning Slash is not usable.
2- You can use it to run... telling across the walls, or diving in a fight across walls too...
3- You also can use it to get closes to your target...


[*] How to use: you use it basically when u are low health and needing to run(if your target it low healthy too)and the target continues getting periodically damaged.
you can use it on 1x1 to help you, its a way to have more damage.

[*]

ATTENTION


You have to have a big attention when you got ignited, cause how i said the damage is periodically so the enemy can attack u too much count 3 to 5seconds and let ignite on you if you are low health, so care and when ulting double care stay looking at your champion if it comes to happen you need to use Bloodlust when ultimate finishes!

[*] Exhaust slows the the enemy, also makes the enemy do less damage and get more damage...so if you are 1x1 use it if the target is trying to run and also when enemy is running to you and you are low of health.

[*] Surge Also a good spell for 3x3 cause it helps you to carry towers and to kill dragon as fast as possible it helps you on solling 3persons with your ultimate giving you extra attack speed and extra damage.


Guide Top

Skills

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Well im going start each one than how to use it to go into someone.

[*]First The Passive Battle Fury the passive basically is when u hit someone u gains the red bar and it makes your critical chance go up and the critical damage too(but less)


[*]Second The Q: Bloodlust it heals u when u press the q, the heal will be higher or lower depending to your red bar tha is your passive if your red bar is higher it will heals more each level it go more up.the second of third abillity to take the second if u are solo lane or taking too much damage in your lane.


[*]Third the W: Mocking Shout
You will slow the target making a chicken up their head, it slows all enemies in front of you, only in front of you.you catch third or second this one. if you are ganking alot and dont taking damage u uses it than spin to ur target, it also helps when you are trying to run!


[*]the fourth the E: Spinning Slash
the famous spin you can use it to cross some walls, can use to run, and uses to do damage when u hit a critical the cooldown of this abillity goes down a little bit.
spaces u can cross wall:





[*] the fifth the ultimate the R: Undying Rage it just makes u dont die staying with 1 of health, you can uses it to run from a team fight, to x1 someone if you are losing it, and when it is finishing uses Q to get health back, watch out for ignites on you uses Q faster when the ultimate finishes.


Guide Top

Items why choose these ones...?

Item Sequence











Berserker's Greaves
1100

Infinity Edge
3600

Phantom Dancer
2550

The Bloodthirster
3700

Phantom Dancer
2550

The Bloodthirster
3700
Why choose these itens?
[*] Avarice BladeMakes you start with extra critical it helps with your passive Battle Fury acumulating more rage and also helps with Bloodlust too.The bad thing is that you start slowest than your team and enemies(if they start with boots)but i really think this helps more and you have the Spinning Slash on your side and the Mocking Shout.

[*]Berseker's greaves berseker's greaves provides you attack speed and tryndamere is a AD hard damage champion.

[*] Infinity Edge provides a big ammount of damage and makes your critical strike be 250% instead of 200%.Didnt understood?
If you has 50of damage your critical is 2xyour attack damage , but with Infinity Edge it will be 125damage, it looks like little but when you are full damaged with 500AD it really helps you providing critical strikes of 1350!


[*] Phantom Dancer gives you big ammount of Attack speed and also provides you plus 30%of critical chance and 12% movement speed that helps you to get into your target
Why double Phantom?
IT will provides you 60% of critical and 24%of movement speed it will do you dont fail to target following and to running.


[*] The Bloodthirsterprovides you a lot of damage when the passive stacks and also a big life steal and with double of them your life steal stays really big is 1attack 30-40% of life stealed is too much good!


Guide Top

Thanks.

I hope u appreciated
i have to thanks JhoiJhoi ur guide is amazing.
and Icecreamy your guide helped me too much but i still needing to learn alot!...
Thanks my friend Vitorcroz that helped me developing this build!