get
prime

Build Guide by Shamsy99

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


1K
Views
1
Comments
2
Votes
League of Legends Build Guide Author Shamsy99

Tryndamere - King o' Crits

Shamsy99 Last updated on April 2, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
2/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Chapter 1

Codes (shortened words)
Jungle - the part of the map that has "netrual monsters" in it, some providing a buff on kill.
Mia - when a enemy champion is missing from the map, usually indicates that they are going to gank or are junging.
OP - over powered
IE - infinity edge
QQ - complaining. example --> "WHAT??? HOW DID I DIE? THAT IS SUCH BS WTF WTF WTF WTF"
Ghostblade - Yoummus Ghostblade (the item)
Thirster - bloodthirster
Cleaver - either mundos "infected cleaver" ability or the item "black cleaver"
feeding - when an ally or enemy champion dies many times without getting kills, example --> "feeding" the enemy team kills - 3/17/2
fed - when a enemy or allied champion has many kills and not many deaths, meaning they have been "fed kills".
gank - having you and allied teammates sneaking up on an enemy champion; Ambushing
Crit - critical chance
DMG - damage
AD - attack damage
AP - ability power
MR - magic resist
carry - role played by certain champions, meaning "carrying" the team to victory; dealing alot of damage, usually squishy
DPS - damage per second; fighter
Caster - Champion that relies on their abilities; not strong attacks - strong abilities, most ranged
Tank - a army "tank", meaning able to deal and also take most of the damage with defensive skills and items
Support - champion that can "support" the team by either healing, providing a shield, or just having a skill that affects your team in a good way. Examples --> sivir's ult, soraka's ult, janna's ult, galios shield and tornado, rally, jarvins flag.
squishy - oppisite of "tough"; dies easily do to low amounts of max HP


PROS
Extremely OP
Can wreak the entire team in a few hits
Great survivability in game
Great chaser
Even a good jungler (not this guide though)

CONS
No runes - No chance
Can be a bit squishy early-game (in a way)
Ignite RUINS him just as much as it does to mundo

HINT: even if you are sucking in game with tryndamere, get your items and youll get fed eventually.
HINT: ...just dont rage quit. XD

Hello, and i'm back with one of my favorite champions, Tryndamere - the barbarian king. Now, Tryndamere (aka - Trynd), actually SUCKS if you don't get critical strike. So, for my masteries, I like to do 21/9/0, grabbing increased crit chance and AD, along with armor and MR. For my runes, I like to do either ALL critical chance, or mostly critical chance and some crit DMG - either works amazing in game. I like to start out with a vampiric sceptre if i have my crit chance runes, if i start the game with 20 or less critical chance, I get brawlers gloves instead. I like to start out with my spinning slash, since its an amazing low CD chase/run away ability. I usually grab first blood from the enemy team since my critical chance DESTROYS enemy squishies (ashe, soraka, sivir, etc). I then grab boots of swiftness - even though beserker's greaves are good, I prefere extra movement speed (it's FTW). I then RUSH AS QUICK AS POSSIBLE phantom dancer (aka - phantoms), grab and infinity edge, grab the other items when I can while grabbing the jungle buffs (lizard, dragon, baron, wraith, wolf, golem). And in the end the enemy team usually QQ's about how OP I am, and how much of a noob I am for using tryndamere - ITS JUST A GAME lol. GG, sorry to all of you who have been wrecked by a Tryndamere. Me? oh I have barely even been eaten by a Trynd - I USUALLY WRECK HIM MUAHAHAHA. THE END - hope you enjoyed!