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Tryndamere Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Tryndamere - King of the Jungle

Last updated on February 15, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Table of Contents
Guide Top

Runes

I picked attack speed for the seals and glyphs because the build lacks attack speed early game, without it jungling is hard because were not using smite. Armor penetration for marks and quints for obvious reasons.


Guide Top

Items

I pick up guardians angel fairly early because it helps a lot in team fights because tryndamere gets focused first most of the time, just come back to life and finish the enemy team off. It also helps for turret diving for a kill then just spin away.


Guide Top

Summoner Spells

This is a jungle build but I'm not using smite, tryndamere at level 3 with full rage bar and health potion is viable to grab the red buff. I use flash to spin + flash + slow to catch up to the runners if I'm too far behind or if I am killed and my guardians angel revives me or when the enemy team is on my turret I flash behind them slow then spin through them back to the turret and continue hitting them.