Tryndamere Build Guide by SichuanLambda

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author SichuanLambda

Tryndamere. The King has Arrived

SichuanLambda Last updated on June 29, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 24

Strength of Spirit
Veteran's Scars

Defense: 3

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 3

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Finally a fun way to play Tryndamere and still win! This build/guide is best suited for 3v3, as Tryndamere is.

First, lets get the basics down, don't gank the bot unless your team is up for it, if your all squishy, then its probably not a good idea. I generally take the top because it has lots of escape/ganking routes via the thin walls.

Scare them away, farm, scare them away, farm. If you get low on health then you can hide in the bushes or stand a bit off. Just get to lvl 6. Thats when the real fun begins. Or if you get fed early game you can pursue early on too.

Everything Depends. If you buy these exact same items every time you will not win. You must be smart. I people are building armor, buy armor pen. If they are gone, farm. If they are ganking you, run. What you do depends on what they do.

Tryndamere is great on this 3v3 map because he has the ability to spin through alot of the walls. It offers protection, and the opportunity to gank or save your teammates.

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If you get these runes and buy these items you will start of with some great crit chance. This will help you immensely in everything. It will help you kill their champions, it will help you farm, it will help you heal lots too (if you go according to my skill sequence).

I have the cooldown there because i find alot of times i die right before my Bloodlust is ready, or they escape right before my spin is ready. Having a little bit of cooldown will help you immensely during your Undying Rage.

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Most people go with the 21-9 style. But i like a little bit more of the defense instead of the health regen because of the setup i've used. You wont need so much regen when your constantly healing with Bloodlust. And the defense gives you a slightly longer lifespan in team fights.

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This part has been directly copied from the League of Legends website at Your text to link here...

Bloodlust - Tryndamere thrives on the thrills of combat. Whenever Tryndamere kills a unit or critically strikes, he temporarily gains additional Attack Damage and Critical Damage.
Passive: Whenever Tryndamere kills or critically strikes a unit, he gains 5/5/5/5/5 Attack Damage and 1.5/2.25/3/3.75/4.5% Critical Damage for 15/15/15/15/15 seconds (stackable 8 times). Killing a unit or critically striking while not Bloodlusted applies 2/2/2/2/2 stacks instead of 1.

Active: Tryndamere consumes his Bloodlusts, restoring 10/20/30/40/50 health per Bloodlust stack, (+1.5).
No Cost

Mocking Shout - Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Movement Speed reduced.
Decreases surrounding champions' Attack Damage by 20/40/60/80/100 for 4/4/4/4/4 seconds, and enemies with their backs turned also have their Movement Speed reduced by 30/37.5/45/52.5/60%.
Costs 25/25/25/25/25 Health

Spinning Slash - Tryndamere slices toward a target unit, dealing damage to enemies in his path.
Tryndamere spins through his enemies, dealing 40/90/140/185/240 (+) (+1) magic damage to enemies in his path.

Passive: Spinning Slash's cooldown is reduced by 2/2/2/2/2 seconds whenever Tryndamere critically strikes.
Costs 40/50/60/70/80 Health

Undying Rage - Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes.
Tryndamere becomes completely immune to death for // seconds, refusing to be reduced below 1/1/1 Health. His abilities have no cost during this time and he gains 4/6/8 Bloodlust stacks.
No Cost
Battle Fury - Tryndamere's Critical Strike chance increases as he becomes more wounded.

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Skill Sequence

The Spinning Slash is an excellent way to attack, run or even farm. This is the first for usually these three reasons. You don't usually need this for damage, but for movement, which is why you keep upping the other two skills more often.

Bloodlust is amazing. The best skill EVER. It increases you damage until you activate it, which heals you. Don't make this one common mistake though. I've seen countless times when a Tryndamere is farming and he has his Bloodlust stacks up to 8 (the max). Then he activates it, which heals himself. Something wrong? No. IF he need healed. Why take your damage back down if you have full health? Its almost instinct to click Q when it gets to 8. But stop, see if you really need the health, and then make your decision.

Mocking shout is best used as a chase. It only works when their back is faced to you, so make sure you don't waste it while their facing you. Too long of a cooldown to make that mistake. This also takes down some of their damage, should they turn around to fight you.

Undying Rage. I liked it better when it was endless rage, it was more my style ;) This is a GREAT ulti. Do not waste it, use it wisely and use it well. You can use it to escape, or to get a kill. Either way certain rules apply. When Undying Rage is on you have free abilities. (no minusing of the health). I would recommend fighting them (if your fighting) and then spinning away when your done. If your objective is to escape, then spin in the begining, or when you get to a wall. DO NOT USE BLOODLUST. To use Bloodlust at the begining of your Undying Rage you will lose your health, then what? You'll die. Or you could not use it, they could keep attacking you to no avail and then AT THE END ACTIVATE IT. No excuses, this is the way it must be done.

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Summoner Spells

For 3v3 i like to use Ghost and Flash, double escape? Yes. Plus Spinning Slash. With these items and these skills and spells, you should be able to run away from/catch anyone you want.

Other OK ones


Do Not Gets

Everything else is up to you.

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How to Beat Tyrndamere

This is useful for both sides. This is how smart people would try to beat a good Tryndamere. So if your trying to beat him, Use this. If your being tryndamere. Also use this. Read the ways they would kill you, and find some ways to counter it. You'll know whats coming.

How to FINALLY beat tryndamere and his Undying Rage.

As a frequent user of Tryndamere, I personally know his weeknesses.

This will be quick and short, but it'll do the trick. Follow these tips and hint to finally get a competitive advantage to fighting tyrndamere.

Early Game
Do not over extend yourself. He has a heal spell and if he is has the proper runes can OWN you early game. Its best if you have range and can harass him. But beware of his Spinning move. It can close the distance and initiate an unwanted fight.
Do not let him farm, harass and harass some more. If he items up, you better be careful.
Harass TONS. Try to make him go back at least twice before he gets to level 6.

Once he gets to level six you have two options.
1. Be either teemo, brand, or someone with a damage over time ability.
2. You'll have to buy an executioners calling Executioners Calling. This does damage over time and the time is longer than his Undying rage is. Make sure you get his health down to 1, even after he heals. And Get one last hit, with 1-4 seconds left of his undying rage. The executioners calling lasts for 8 seconds. So this should do the trick.

Late Game
He probably has some wicked damage now, and he still has his heal spell and his spin spell and his ulti. All escaping abilities. If used right. So they best way is to fight him, get close to killing, and he'll prob try to spin away. So then you stun him, and keep hitting him and he'll get so close to dying he'll use his ulti. This is when executioners calling comes in handy.

If you want to know anything else, or if your having a specific problem fighting Tryn with a certin champion, or fighting a certain champion with Tryn. Let me know in the comments and i'll post some ways you can handle the problems.

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3v3 Walls. Spinning through the walls is a convenient way to get places, escape people and gank people. Be careful though. Many experience players know the spots. If your almost dead and run towards a wall their going to guess that your going to spin though it. Especially people who play 3v3 alot, because theres alot of Tryndameres who play 3v3.
You might consider flash, so that you can spin though, and if they flash after you you can flash back.

Undying Rage. As I said before, use your bloodlust at the end of the Undying Rage. But also, in case they cant that down and/or have some sort of damage over time on you. I would recommend activating a health potion early on or about halfway through the undying rage. This helps significantly if you are poisoned.

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I hope this helps. Its great fun and works great for me. I hope it works for you too.
I will be working on this more. If you have any specific questions or thoughts or anything, let me know. Anyways, give it a try, rate this, comment, and question. + rep!