Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
I will start by telling you that you need to play Tryndamere really good for this build to work.
Advantages (compared to other champions)
-Lower health = More Crits
-Insane Crit Dmg
-Can spin through walls
-Has to be one of the best end game damagers averaging at 800-1000+ off crits.
-Has Undying Rage: Immune to all dmg for 6 seconds.
-Probably has some of the best utility as far skills come.
-Perfects escapes and has a great ability for staying on targets
-If you think about it, he is difficult to master, idc what others whom say he's "OP" say.
-Can be gayed before lvl 6, sometimes I'll even have to play defensively.
-Sometimes it may be hard to predict a necessary time to use Undying Rage, especially against a nuke.
-If you have an awful video card, you will almost have to turn your settings all the way down or a massive amount of spells unleashed on you all at once will create a lag and you will not be able to ult in time.
-You have to be careful when spinning through walls, don't be too far away from them!
Some of the questions you might ask:
1. Summoner Spells
I chose these summoner spells because they suit me best, but in my opinion Exhaust is a must for Trynda. Feel free to replace Heal with any of the following (depending on your play-style):
-Fortify (doesn't help you at all, but can save towers in some cases)
NOTE: I do not recommend the use of the following spells:
-Clarity (obvious reason)
-Revive (Very long cooldown & provides no advantage for Tryndamere)
-Smite (take it only if you plan to jungle)
I take critical damage runes because, obviously, Tryndamere does a lot of critical hits. The 32-33% Critical Damage bonus from runes, plus 10% from Masteries is a great advantage for early-game. Also, it allows you to kill fragile champions (e.g. Soraka, Master Yi, Sivir, etc.) very fast in late-game.
The bonus critical damage from runes & masteries, plus Infinity Edge and the bonus damage from the Bloodthirsters should bring you up to 1500-2000 damage per critical (in late-game, when you have almost all items).
I recommend the following order for the items:
Start by getting Brawler's Gloves and 2 Health Potions. This should enable you to stay in lane until you have around 1000g, enough to get Berserker's Greaves. After you buy the Greaves, buy a Cloak of Agility. If you do not have enough gold to buy one, simply upgrade Brawler's Gloves into Zeal. By now, you should have 3 or 4 kills (even more), so you can upgrade Zeal into Phantom Dancer. When you Phantom Dancer is complete, go straight for Infinity Edge. For Infinity Edge I recommend getting a B.F. Sword first (the rest depends on your preferences).After you have Infinity Edge, simply buy 3 Bloodthirsters. If you have all items, you should have around 500 damage, 70%-75% life steal and around 1.4-1.5 Attack Speed.
NOTE: With the max. bonus from bloodthirsters and the rest of the items you can do Baron Nashor solo. With that buff, you can go fight 5vs1 and score an ace, all by yourself.
NOTE 2: I love it when the enemy team fills the chat with "omg trynda so op". It's like music to my ears.
Again, I will say that you need to play Trynda really good for this build to work. I wish you all a good luck!
P.S. For any questions, ideas, or anything else, e-mail me at: email@example.com.
You can also find me on the Europe Servers, under the name of Razvy1995.