Threats to Tryndamere with this build
|Teemo||Everyone is easy if you play agro enough. Except AP and/or range champs, they might kill you if you try to fight them. Don't fight range or AP champs unless you know you can kill them. Teemo, Vlad, Rumble, Quinn, Ryze all may be difficult but you can win easy.|
|Jayce||VERY PAINFUL on all melee top laners. Fight it or bitch it, no in-between.|
|Sion||Be careful when fighting, he has A LOT of base damage.|
|Vayne||Consider Mercurial Scimitar for Condemn as you will be forced to use ult very quickly late game and she will run away and condemn you, using Merc allows you to close the distance between you and her potentially enabling you to kill her.|
Tryndamere the Barbarian King Pros and Cons
+Strong early game
+Great split pusher
-CC shuts down him
-Ult doesn't always help
-Not very useful in team fights
-Makes teams rage.
++"With sword in hand and rage in his heart, he is now on an undying quest for vengeance".
+++"He mastered the barbarian ways of war and harnessed his anger".
+++++"Rage is my weapon"
++++++++++"My right arm is a lot stronger than my left arm!"
Flash + TP, Flash + Ignite and Flash + Exhaust are all great combos. But Ghost + Exhaust is better. Why? Because Exhaust reduces damage, move speed, and attack speed, combining this with Mocking Shout (W) they wont get away. I bet your thinking why ghost then. Ghost is good because in early ganks flash sometimes isn't enough, as well as when chasing down a target who is on low hp flashing towards the enemy will only get you 1-2 autos whilst ghost should get you a few more AND allow you to escape the four other members of the team that will be chasing you away from their inhibitor tower at 15 minutes.
Shiv is the best.
YOU NEED SHIV AND IE BEFORE 1v3ing.
An early Vamp specter is good when going even in lane or getting harassed and needing sustain.
Upon buying Shiv, IE, and Ravenous you will reach a critical point of damage, at this point Tryndamere is most effective.
Shiv is the best
Tryndamere's passive gives him 35% critical chance when he has 100 fury. This means that at 100 fury at lvl 1 you will crit one third of the time. This is equivalent to 4 autos in the time of 3. If you still haven't gotten the idea, YOU WILL DO A FCK TON OF DAMAGE LVL 1. To ensure success in the early game, once the minions meet start hitting them to gain fury. The enemy top laner will go for the minions, when he/she does, hit them. If they try to fight back, hit them. Since you are lvl 1 and have leveled up Spinning Slash (E) do not be scared to go all in, as you will be able to escape if it goes badly. Once they are down to around 30-40% hp exhaust them and ghost is they start to run, KILL THEM. This works 80% of the time.
You want more info?
All I can say is push your lane. You are playing Tryndamere, the champion know for raging and split pushing. You will then push top as hard as you can, this will most likely draw someone other than the top laner top, usually the jungler and the mid laner. BEFORE YOU PUSH YOUR LANE TELL YOUR TEAM "WHEN THEY ALL COME TOP, PUSH A TOWER OR GET DRAGON" this will make your team not flame as hard when you die trying to 1v3 because they can get an objective. THEY WILL COME TO YOU, if not you get their towers. Even if you are behind you can still drag 2-4 people top mainly because you are still a massive threat to their base. The last thing is you team will want you to teamfight. Tell your team "**** OFF I'M SPLIT PUSHING, I'M NOT TEAM FIGHTING". They will think your flaming and/or a rager - which you are because you are playing Tryndamere - but it doesn't matter, push lanes, win games.