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prime

Build Guide by HeAt

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Not Updated For Current Season

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League of Legends Build Guide Author HeAt

Twisted Fate: Luck of the Draw

HeAt Last updated on March 29, 2010
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Ability Sequence

7
14
15
17
18
Ability Key Q
1
3
5
8
10
Ability Key W
2
4
9
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


*PLEASE NOTE*

- Consider that i am assigning skills as they are on the NEW twisted fate.. so stacked deck instead of gate, and well destiny is technically still called the same skill.

- This build takes a lot of skill, and yes, practice vs bots works. you will see what i mean in a bit..

- The point of this build is to do a LOT of damage in 1 or 2 hits. especially early game

OK SO DEWO STYLE!

Before i torture your brains with the timing this build needs, i have to open you up to the fact that this has been the hardest character for me to learn.

EARLY GAME:

1st ITEM: Sapphire Chrystal:
i like getting 1 mana 1 health, but ive seen people go with 2 health potions.

for skills 1st get pick a card then get stacked deck, dont get wild cards until level 7. to do the most damage use blue card, for a team fight use gold. PLEASE TO GOD go back to get your sheenASAP, if you are in a lane it will probably be at level 6.

That is good because well, you can gate for a gank! well ok heres how you time it, have 3 stacks on your level 2 stacked deck before the fight so your next hit does a bonus 96 damage. That plus the 80% bonus damage from the sheen on your whole skill! plus the blue or red card adding 98 damage.. So, lets say your attack is 60. ok 60 + 96 from stacked deck is 156, + 98 from red card is 254 + 80% is 457.2. In theory this sticks! So at level 5 you could be dishing out 457 damage nukes/slows. Oh boy...

Well next what i get is the infinity edge. Well the point of this is that you can crit now too, so each successive hit after that first one also hits, HARD.

Well now you are in mid game, and those nukes are hitting even harder. Well what i get next is the guinsoo's ragebladefor the stacked ap. here is where it gets hard. You have to time it so you get your 8th stack, then destiny > PORT then you have full stacks on ALL your skills starting with stacked deck to the card then add the 80% HOLY. After this you can choose to focus AP or attack. For champ kills go hybrid still, so get a triforce
for turret kills and killing champions in alot of fights still, go attack.

then finish off your lich bane! damn thats alot of nuke damage.

Late Game: well now you will be killing with dmg and this is custom. follow my build, try a different one, after those first items you cant really go wrong! Get a sword of the occult or a mejai's if you are killing alot, or both! last 2 items right there.. if seen people do it and wow it worked. Even get a Phant. Dancer or a zonyas

Masteries:

Flash: One of my favorite things to do is flash out of nowhere and drop a gold card on a champion to start a gank.. you will fall in love with the combo! it also helps you get away

Exhaust: Well, it helps if you are being targeted by dps, which tends to happen, or if you are trying to hunt down that guy who is running you can destiny, get next to him/gold card. IF that doesnt kill the guy you went after, im sure an exhaust and a whole other load of that would help!

Cleanse: In a high disable game, it is a life saver, literally

DONT GET:

Heal: You dont really need it.. in most cases.
Teleport: you have one with a 2 minute cooldown, why would u need another one!
Revive: LOL!
Ignite: you dont really need that finishing shot when you can slow, stun, teleport, and throw a long distance.
Rally: Can help but usually you move around alot in a fight, or you should be.. so you may not always be in the rally


- HeAt