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Twisted Fate Build Guide by matz0r95

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author matz0r95

Twisted Fate - The Gatling Gun of Cards

matz0r95 Last updated on January 21, 2012
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Ability Sequence

2
9
14
15
18
Ability Key Q
1
7
8
13
17
Ability Key W
3
4
5
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Well, this is my first Guide about my main champ, TF.
I dont play him pure AD or AP, i just play him the way i like :)
I hope you enjoy it!


Guide Top

Runes

I myself chose ArPen runes for the autoattacks ( who'd think of that?) MReg runes, especially for the early game and some AP runes to boost them a little bit.


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Masteries

simple 30-0-0 Masteries, I think it's quite easy to understand why i chose these. We need some AP, AD , ArPen, Lifesteal and some Dmg for the tower.


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Items

So... As you can see, i take items which give me Attack speed at first place. This fits great into our E spell, which gives us lots of dmg at every 4th hit. Wit's end + Malady give us +62 damage with each hit, increase your MagRes and decrease the opponent's one. Our Bloodthirster gives us a nice bunch of AD and Lifesteal, do i need to say more?..
Ionic spark. In my Opinion the best item for Twisted fate. it gives us a bit more life, good attack speed and the best of it, the passive. Every 4th hit ( remember our E?), there'll be a spark which deals 110 damage to all enemies near our target. GREAT for teamfight, GREAT for farming.
the 6th item is your choice. i personally love the hextech, because it gives you all you need, some AD, some AP, Spellvamp and more lifesteal.


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Spells

Passive: we get 2 gold extra for every killed enemy.
-> not the best passive but it helps your whole team.(Your jungler will like it!)

Q Spell: TF fires 3 cards conic, dealing damage to all enemys pierced by it.
-> good harass, maybe a bit tricky aiming, but all in all good spell.
W Spell: over TF's head, you'll see a card changing its colour. RED->GOLD->BLUE->RED->..
Whem you press W once again, you pick the recent card.
gold -> Stuns the enemy for 1 second.
-> VERY good harass. Stun the enemy, give him a Q, maybe some auto attacks, continue farming.
-> Someone tries to towerdive you? Stun him, kill him!
Blue -> the next attack will fill your mana for 65% of the damage.
-> Low mana? Blue card a minion and feel free to spam your abilities!
Red -> does damage to near enemys and slows them
-> If you get ganked by more than 1 enemy, cast it, slow them, run away or kill them.

E Spell: (passive) with every 4th hit, Twisted fate does extra damage to the enemy. His attack speed gets increased and his cooldowns get decreased.
-> i max this first because of the bonus AS, Damage and the CDR.

R Spell: Let you see all enemy champions for 6,8,10 seconds. in This time, you can teleport to a place 5500 units far.
-> good if you think the enemy do Baron, switch lanes,backdooring, finishing single enemys or unhide ganking when your Carry is pushing alone.


Guide Top

Summary

This is all. I hope you enjoy the guide and comment it about positive and negative aspects. We are all only humans. (: