Twisted Fate Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Twisted Fate - The Card Master
Although born to poor gypsy parents, the champion known as Twisted Fate was able to gamble his way to prosperity as a card shark in the seedy underground gambling circuits of Demacia and Noxus. No matter how close the authorities came to catching him, the rogue always found a way to slip through their fingers. Despite his good fortune, he was never able to win that which he truly desired - the ability to control magic. When Twisted Fate learned of an experiment being conducted in Zaun that might help him with his wish, he did the only thing a gambler of his worth could do - he went all in and volunteered for the experiment.
Conducted by the infamous Dr. Xavier Rath, Twisted Fate was told that the wager for such participation might be steep. He might change forever, or nothing might happen, or he might die horribly. Pain, however, was likely a part of the deal no matter the outcome. These were hardly the worst odds the gambler had faced; his hopes raised, Twisted Fate underwent the experiment, enduring what he must for a chance at his dream. Then, it ended - with seemingly no affect whatsoever. The gypsy rogue flew into a murderous rage, but, before he could strike down the team, he suddenly teleported himself miles away. With a sly grin, he realized his luck had won out yet again. He now brings his luck and rakish charm to the Institute of War, where he is the Champion of choice for many - especially the gambling kind. To this day, Twisted Fate has avoided his inevitable reunion with Dr. Rath. The Card Master knows, however, that a confrontation is coming.
While the future may be mysterious and unknown to most, Twisted Fate is certain that his future lies within the cards.
Masteries & Runes
Start with these items.If you play carefully you won't have to go back many times.
Madred's is the best farming item.
With your passive you won't face any problem with your gold.
Also grab Boots of Speed for movespeed.
Recurve Bow gives you some attack speed and Twisted Fate needs boots for CDR.
Upgrade Madred's Razor into Madred's Bloodrazor and buy a recurve bow if u can.
Madred's passive can devastate tanks or champs with a lot of hp.
It deals great dmg per hit.
Very good item although the new update nerfed it but it still is so useful.
Not only it give u attack speed,magic resist (+it's passive) but also deals 42 magic dmg per hit.And if you have 2.500 attack speed it's awesome.
This item is very useful on TF because of it's health and mana regen.
Also it gives u 50 dmg and splash which will help u farm easier.
And it costs 2070!!!It's very cheap.
Another item which is cheap and has many advantages.
50% attack speed is awesome & some ap.
The best part is it's passive.
It reduces enemy's magic resist(good for ur Q and W].
You deal 20 magic dmg per hit!
Sword of Divine
That's the last item of the build.
This item is cheap too and it's very good.
60% attack speed
ACTIVE:+30% armor pen (noone can dodge your attacks)
PASSIVE:Every 4th attack it deals 100 magic damage!
Well let's see:
1)You deal extra magic every 4th from Stacked Deck
2)You deal 4% (base on enemy's health) magic damage per hit from Madred's Bloodrazor
3)You deal 42 magic dmg per hit and increase your magic resist by 5 (stacks up to 4x) for 5 sec from Wit's End
4)Your attacks deal 50% dmg to nearby enemys from Tiamat
5)You deal 20 magic dmg per hit and reduce enemys magic resist by 6 (stacks up to 4x) from Malady.
6)You deal 100 extra magic damage every 4th attack from Sword of Divine.
Although your damage will be about 200 if you combine the above you can deal x3 your base dmg.
Isn't it good?Take in concideration that this build costs only 12445 gold!!!
First unlock Pick a Card so you can farm easily,stun take mana.
Next upgrade Stacked Deck.
Mas first Pick a Card and Second Stacked Deck.
At lvl 7 unlock Wild Cards.
Sometimes I unlock Wild Cards at lvl 12.
Lastly unlock/lvl up Destiny a lvl 6,11,16
Very good spell it helps you a lot at escape or chase an enemy.
Also when you use Destiny and teleport into enemy's base to kill
an opponent Flash helps you escape.
Ignite deals a lot of dmg and reduces healing.
Can help you finish and enemy or to reduce healing(Swain's & Mundo's ult)
Heal is good too.
You can towerdive with Destiny and kill an enemy,save an allie