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Twisted Fate Build Guide by YdinSieni

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author YdinSieni

Twisted Guide - A Guide to Twisted Fate ADC (NEW!)

YdinSieni Last updated on October 26, 2015
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Ability Sequence

13
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 23

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Twisted Fate with this build

Threat
Low
High
Show all
Threat Champion Notes
2
Jinx Jinx should be really easy if you can get the Stun card on her before she deals great damage to you. She is super squishy = super dead.
Guide Top

Introduction

Hi! My name is Copper. I currently only have an EUNE account named YdinSieni.

This is a really great and especially fun guide to an unusual build: ADC Twisted Fate. You heard me. Twisted Fate is normally a Mage, thus it should be played in mid or top, but it works amazingly well as an ADC.

The key(card) is simple: Your W.

To check out Twisted Fate's abilities, check out the LoL Wiki page: Click Me!


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Pros / Cons

PROS:
- Gains massive gold from farming with his passive.
- Your Stun card is great for engaging and escaping.
- You will never run out of mana because of your Blue card.
- Your Red card is a great waveclear.
- You absolutely destroy everyone late-game if you stun them.
- Looks super handsome.
- Awesome ult + backdoor.

CONS:
- Squishy.
- Can't really win against two or more enemies when alone (unless they don't know what they're doing/don't deal much damage.)
- Very reliant on farming.
- Not very useful in teamfights (outcluding the fact you can stun their carry).


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Spells

Heal and Flash is the standard ADC Spell build, but you can take Ignite or Teleport instead of Heal too, Teleport is very risky though and will usually result in less good than Heal.


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How to Play

1) Farming
Farming is very important, since your passive gives you extra gold (1-6) for each kill. That is huge. In a single game where you get, say 250 farm and 25 kills, you gain on average 962,5 extra gold. Awesome, right?

This means you really have to farm hard. Use your Red Card to get big chunks of minions and be smart with the farming.

2) Your abilities
See them here.
Your Q is not relevant in this playstyle. Althrough the Skill Sequence guides you to take it after you've maxed W and E, you may take it to level 1 early game for a nice damage boost. It will however, become very weak soon, and shouldn't be used at all, since it just eats up mana.

You W is the magic in this case. Pick a card.
Your Blue Card is what keeps you on the field. A few blues there and there and boom you have maximum mana again. With some lifesteal (30% provided by BOTK and Bloodthirster) you will never run out of mana nor life.
Your Red Card is what you kill minions with. Don't use this on enemy champs instead of the Gold Card unless you accidentally picked it, because a stun is always better than a slow.
Your Gold Card is what makes this build so amazing. It is also the reason why you max your W first. On maximum level, it's a 2 second stun. A point and click one! That's crazy! You simply need to land this on an enemy champion and you're free to do whatever you want for 2 whole seconds. I would suggest attacking that champion or running away, but of course you can just admire their petrified body. The dream combo is to simply stun an enemy and then kill them while you laugh at how they can't go squat about it.

Your E is entirely passive, but still important. Remember to time your Stacked Deck -attack so that you can get maximum damage output when engaging enemy champions. It's also useful for farming. The 30% attack speed buff you get from it at max level is also important, so max this right after W, as the guide says.

Your ultimate is a bit special, since you can't really use it in combat. You can use it to escape easily (warning: you might get called on by your "teammates"), to perform a nice surprise attack, or to backdoor like a boss.

A nice combo is to take your Gold card out and then teleport next to an enemy, killing them easily and leaving them more confused than my buddies when I told them ADC TF is viable.

3) Pick a card.
Sometimes picking the correct card can be tough, but you can easily learn how to always pick the right card. The order is always blue -> red -> gold -> blue etc. However, the first card that pops up everytime you activate this ability is random.


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Team Work

Remember to always work with your Support. I would say the best supports for you is Blitzcrank. He pulls the enemy, knocks it up, you stun him. That's over 3 seconds of time they can't do anything.


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Summary

Thanks for checking my guide!

Remember that the trick is to stun the enemy and then kill the **** out of them. Speed is key! (In this case, attack speed.)

Please leave a comment and rating below, even if it's negative! Thanks!