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Tyronejk2's guide to Blitz - The Unstoppable Machine
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Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Intro
ALSO - DON'T JUDGE A BOOK BY IT'S COVER
Do yourself a favor read the guide ignore its rudimentary presentation, you will be surprised at the effectiveness of my unpolished "amateur" guide
So here are the options for runes
Marks
- Insight makes your ult/grab hurt more, given the few viable options I usually pick these
- Desolation is viable too for your painful punches
Seals
- Mana Regen per level or flat Mana Regen, really no options
Glyphs
- MR per level, nice throughout
Quints
- Swiftness, when you use these quints with masteries you will have 7.5% increased MS, so with boots 2 you will have 398 MS so instead of boots 3 you can get merc treads/ninja tabi/Lucidity
Marks
- Insight makes your ult/grab hurt more, given the few viable options I usually pick these
- Desolation is viable too for your painful punches
Seals
- Mana Regen per level or flat Mana Regen, really no options
Glyphs
- MR per level, nice throughout
Quints
- Swiftness, when you use these quints with masteries you will have 7.5% increased MS, so with boots 2 you will have 398 MS so instead of boots 3 you can get merc treads/ninja tabi/Lucidity
Early Game
- Mana crystal two pots
- Port back purchase a tear of the goddess and boots of speed
- Port back upgrade boots and purchase chain armor
Mid Game
- Purchase a negatron cloak>Glacial Shroud>FoN>Manamune>Frozen Heart
Late Game
- Purchase a Sheen>Phage>Zeal>Tri-force>GA
Options
- Armor: Sunfire's, Thornmail, Randuin's, and Atma's
- MR: Banshee's veil, Hexdrinker... not much else
- Teamfights: Aegis of the Legion
- Health: dude passive....
- Mana crystal two pots
- Port back purchase a tear of the goddess and boots of speed
- Port back upgrade boots and purchase chain armor
Mid Game
- Purchase a negatron cloak>Glacial Shroud>FoN>Manamune>Frozen Heart
Late Game
- Purchase a Sheen>Phage>Zeal>Tri-force>GA
Options
- Armor: Sunfire's, Thornmail, Randuin's, and Atma's
- MR: Banshee's veil, Hexdrinker... not much else
- Teamfights: Aegis of the Legion
- Health: dude passive....
Clarity - Dont call me a nubcake it is seriously a must early game, allowing you to use your Q+E combo at will
Exhaust - good slow, good damage decreaser, and often ensures first blood
Options
Flash - a good choice for both escape and chasing, but we have a grab+built in ghost+Blitzcrank is a beast that is too good to need to runaway
Teleport - not horrible, not ideal
Ghost - Overdrive with max CDR is permanent, not needed, even early game
Ignite - You do deal damage, but you don't need ignite the other summoner skils are much better
Anything else is unthinkable
Exhaust - good slow, good damage decreaser, and often ensures first blood
Options
Flash - a good choice for both escape and chasing, but we have a grab+built in ghost+Blitzcrank is a beast that is too good to need to runaway
Teleport - not horrible, not ideal
Ghost - Overdrive with max CDR is permanent, not needed, even early game
Ignite - You do deal damage, but you don't need ignite the other summoner skils are much better
Anything else is unthinkable
Well with the combined mana of Manamune Frozen heart, and possibly sheen/tri-force you should have roughly ~2500-3000 mana late game, combined with 2500 health you will have a 1200-1500 damage shield to rely on if things go bad. Frankly if you ever are in a situation where your mana shield has not recharged, you clearly have stayed at low health. Instead of paying for health items, you pay for mana items half of which effectively can be used as health.
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