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Spells:
Flash
Teleport
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
Before we begin, there is a couple of things that is needed to be said.
-
Udyr is one of the best solo top in the game, if not the best
Udyr is one of the best duelist now that jax got changed
Udyr is not as item dependable as many other champions
Hope you will like my guide! (remember to vote) :)
I have chosen a really high dmg build for Udyr, because i play very aggressive. So therefore if you chose this build you will have to play aggressive, against all enemies.
With this rune build you will have a high dmg output, but have to offer some surviveability for the high dmg. this usually gives you a higher dmg output than your opponent, so that you can easily overpower your lopponent.
i choose Greater Glyph of Attack Speed Because it's the best choice for an all out dmg build for udyr. the other option would be Greater Glyph of Attack Damage which really doesn't change any stat, what so ever. Since this guide is made for an aggressive form top lane udyr, i choose to use Greater Glyph of Attack Speed because it gives more stats!
Many people have asked my why i choose to have both
Weapon Expertise
and
Arcane Knowledge
.
The answer to the riddle is quite simple. Because the main damage you are going to reduce the opponents health with is the bleed effect from Wilding Claw Which is a physical attack, and the bleed effect damage scales on physical damage. But the damage is magical! That is why that talent is needed!
The answer to the riddle is quite simple. Because the main damage you are going to reduce the opponents health with is the bleed effect from Wilding Claw Which is a physical attack, and the bleed effect damage scales on physical damage. But the damage is magical! That is why that talent is needed!
Bridge Between This is a really sweet passive, and does always help since you will be spamming your abilities through the game. Many udyr players tend to forget about the amazing little buff, but if you keep track of it, it will help greatly when you need to kill a tower, that you start on three stacks of [[Monkey's Agility] instead of none.
Wilding Claw This ability is your main source of dmg on your opponent. The best way to make use of this ability is not to have it activated all the time, this ability is OP because of the bleed effect. If you can land a bleed effect on a opponent its gonna hit hard, so the best use of Wilding Claw is to use it for the bleed effect, not for the attack speed!
Iron Mantle Udyr is one of the best solo top, because of this spell. This is on of the best spells, for sustain in the game. When you lane this is the spell that you will have on most of the time! it restores mana and HP, but the only down side is makes your attack immune to crit.
Blazing Stampede A now brainer, activate this before you engage an opponent. The best way to make use of this spell, is to activate it, and hit when your global cooldown is off. then you can quickly change to Wilding Claw and hit them for the bleed effect.
Wingborne Storm This spell should be maxed last, since it has no great use. Its good for farming, and late game for a little extra damage. but nothing ells.
Starter item:
This item should allways be your starter item, unless you are against a AP top lane. Great sustain, and a really good item through the game.
If you face a AP top lane you should choose
Mid Game:
Core:
Late game: The last item, is optional, here is some of the options.
Is really good if you are against a team full of ap heroes. the 8% movement speed is really good, and the 0,35% hp regeneration is also good, because you are sitting on about 2700hp
Is also a good item, against a heavy AD team. The extra hp doesn't hurt, extra armor and slows the opponents if the hit you, but the best thing about this item, is that it has a gap closer which udyr needs.
Atma's is also good, if your not target as much, and your against a AD team. This makes a good use since your at a good amount health. But i prefer Randiun's Omen
I do not recommend this item, but is an option, if they got a team full of heavy tanks. this means that you need to stay close to your opponents to attack, which means that you will be an easy target.
Last item:
This should be your last item, you should sell your Wriggle's Lantern and buy a Bloodthirster instead for the better dmg, and more lifesteal.
This item should allways be your starter item, unless you are against a AP top lane. Great sustain, and a really good item through the game.
If you face a AP top lane you should choose
Mid Game:
Core:
Late game: The last item, is optional, here is some of the options.
Is really good if you are against a team full of ap heroes. the 8% movement speed is really good, and the 0,35% hp regeneration is also good, because you are sitting on about 2700hp
Is also a good item, against a heavy AD team. The extra hp doesn't hurt, extra armor and slows the opponents if the hit you, but the best thing about this item, is that it has a gap closer which udyr needs.
Atma's is also good, if your not target as much, and your against a AD team. This makes a good use since your at a good amount health. But i prefer Randiun's Omen
I do not recommend this item, but is an option, if they got a team full of heavy tanks. this means that you need to stay close to your opponents to attack, which means that you will be an easy target.
Last item:
This should be your last item, you should sell your Wriggle's Lantern and buy a Bloodthirster instead for the better dmg, and more lifesteal.
How can a udyr who rushes for maxing Iron Mantle be aggressive in his top lane?
As i explained earlier in the guide, Iron Mantle Is the main spell you want to have activated. But that doesn't mean that you have to play defensive. What is meant by that, is that when you have Iron Mantle activated you regenerate mana and HP which makes you have a lot of mana throughout your lane period.
We sacrificed a lot of the survive ability when we went with a massive dmg build in the rune section. This means if you want a successful lane, you have to overpower your opponent.
Wilding Claw is your main ability, but is not the priority when it comes to the skill sequence. Because when you play your top lane, you priority is to get more creep kills than the opponent. a successful way to this is to scare the opponent away with your bleed effect from Wilding Claw and return to Iron Mantle to regenerate the lost mana, return the lost health. Udyrs Iron Mantle is amazing for regenerating, so as long as you can attack creeps nothing bad will come out of any situation, since you can regenerate all the lost health back.
As i explained earlier in the guide, Iron Mantle Is the main spell you want to have activated. But that doesn't mean that you have to play defensive. What is meant by that, is that when you have Iron Mantle activated you regenerate mana and HP which makes you have a lot of mana throughout your lane period.
We sacrificed a lot of the survive ability when we went with a massive dmg build in the rune section. This means if you want a successful lane, you have to overpower your opponent.
Wilding Claw is your main ability, but is not the priority when it comes to the skill sequence. Because when you play your top lane, you priority is to get more creep kills than the opponent. a successful way to this is to scare the opponent away with your bleed effect from Wilding Claw and return to Iron Mantle to regenerate the lost mana, return the lost health. Udyrs Iron Mantle is amazing for regenerating, so as long as you can attack creeps nothing bad will come out of any situation, since you can regenerate all the lost health back.
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