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Udyr Build Guide by


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League of Legends Build Guide Author

UDYR: THE UTTERMOST DESTRUCTION

Last updated on November 1, 2016
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Ability Sequence

1
8
10
11
12
Ability Key Q
3
13
14
15
16
Ability Key W
4
17
18
Ability Key E
2
5
6
7
9
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18



Threats to Udyr with this build

Threat
Low
High
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Threat Champion Notes
3
Amumu HE STANDS NO CHANCE AT 1 V 1.
Guide Top

SUMMONARY SPELLS

Ghost, because of it's cooldown, is nowadays superior than flash. Also with little mobility except for your 'E', it provides both great momentum during a gank and a chance to dodge any incoming crowd control abilites (like morgana q, thresh q etc.)


Guide Top

jungle Route till level 3

start at gromp, because as i said, you have very little mana pool in the beginning which makes you dependent on blue buff. firstly clear the gromp, then continue on blue buff. However if you're facing a counter-jungler with no need of mana (like lee sin, rengar, reksai) just go on with the wolves; then for 10 seconds just hang around river with caution then take your blue. Now you're level 3.


Guide Top

Route after level 3

most udyr players, prefer first q or r, 2nd w and 3rd e ability; let me introduce a different style a tigoenix (tiger + phoenix). Actually this is how to maximize your damage; however in this case you need to clear 2 more camps to become level 4 and open your stun ability which is 'E'. If you prefer this one, after level 4 gank a lane with minimum escaping abilities, like dont waste your time on zed if he didn't use his w recently.
After a gank successful or not, clear one more camp then recall. About the money you get you should be able to purchase tear of goddess. If you've got more, purchase hunters potion or a boot for movement speed. I know this sounds crazy but listen up carefully.


Guide Top

After tear of the goddess

You're now very very squishy so dont try to absorb damage, just go for certain ganks and keep up clearing jungle camps. If things go well, create that tear to manamune, if all enemy lanes are destroying your lanes, buy bami's cinder. Don't buy manamune. By the 25-30 th minute your manamune will be converted to a muramana, which enlarges your damage output, by this time you will be able to upgrade your boots (mercury- if too much or too hard cc's exist; travel- if the other jungler is a lane-walker (not clearing jungle camps, farms on champions especially on a team with no warding habit. be careful of this situation), speedy boots (white ones, but mercury is still better choice + 3 rd mastery tree (total of %50 tenacity is very good))
Also you probably be able to buy sheen in order to craft a iceborn gauntlet.
It seems pretty much like blue ezreal build, it's almost the same.


Guide Top

Become tankier

After your boots, iceborn gauntlet, jungler item with cinderhulk, and manamune is finished, now you're ready to build a spirit visage; in order to increase healing effects on you; to be provided a little health, magic resist & cooldown reduction (what a perfect item!)
however if opposite team is almost complete ad and there're champions with autoattackkers + critters (tryndamere, yasuo, vayne, jinx, xin zhao etc.) build randuin's omen instead.


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Full build.. Tear your enemies up

by the 40 minute or earlier; depending on your success and your teams success
For the last item you build a blade of the ruined king (attack speed, lifesteal and most importantly, it destroys almost everything especially tanks due to it's special passive)
with this build; you won't die and kill your opponents in seconds. However if you're under hard cc, or kited from long distance don't keep fighting; your biggest enemy is distance.
This build allows you to do solo baron, destroy 2 v 4 (with a good support).