Tryndamere Build Guide by Ehshark
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello, I have made a Tryndamere guide for you to follow if you want to dominate most fights. Tryndamere is a high damage champion that cannot survive in team fights with too much cc for very long, but he is very easy to play because he only uses two types of damages: his basic attack and his skill spinning slash.
I use the same runes for all my AD or AP champions because I only have two rune pages. For my runes I use nine marks of desolation for the armor penetration, so you can take down tanks easily. My seals consist of nine seals of resilience for the extra armor, so you can take less damage from other AD champions. I use nine glyphs of warding which give me magic resist, so I can take less damage from AP champions.
my masteries focus on what a normal AD champions should use: attack speed, attack damage, life steal, armor penatration and critacal chance.
My items are simply for high attack damage, high attack speed and critical chance. I open up with brawler's gloves for early crit chance and two health potions for early healing incase you can't heal with blood lust. After buy boots of speed for movement speed to get to lanes and fights faster. Upgrade your brawler's gloves into a zeal for more crit chance, faster movement speed and attack speed. Then upgrade your zeal into a phantom dancer for even more crit chance, faster movement speed and attack speed. Then get beserker's greaves for more attack speed and movement speed. Then by B.F sword, pickaxe and cloak of agility and upgrade them to infinity edge for attack damage and more crit chance. Buy and a blood thister for more attack damage and life steal everytime you hit an enemy with your basic attack. Finally end it off with a youmuu's ghostblade more attack damaqe, crit chance, armor penatration and cooldown reduction.
Start the game off with blood lust at level one, three, five, seven and max it out at level eight for healing and yourself and harrassing in lane early game without getting hurt too much. Max spinning slash second for damage, and escaping fights. (high crit chance lets you use it again because it lowers the cooldown by a few secs everytime you crit an enemy) Max out mocking shout last for chasing your enemies when they try to run away or running away from enemies when they chase you. Learn your ult undying rage at level six, eleven and sixteen just like any other ult.
For summoner spells I use ghost and ingite. Ghost for chasing down enemies or to escape from fights. Ignite for finishing off very low health enemies or to dish out extra damage.