This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Exhaust
Ghost
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
Intro : "Don't knock it till you try it!"
"Cho, why are you building attack speed?"
"Just wait, it's a new build that works really well"
"Cho, What are you doing? you are going to make us lose the game"
15 minutes later....
"Wow that was a weird build, but it works really well. I didn't think Cho'gath could work like that."
Thus i say "Don't knock it till you try it!!!!"
I have played mostly 3v3's on this build and haven't tested it to extensively on 5v5's. As for 3v3's I am almost always a "powerhouse" when playing this build, so try it and tell me what you think or give me suggestions on how to improve it. This build is made, assuming that you have looked at other cho'gath builds, and that you have enough experience to know some of the general idea's behind playing the usual tank or ability power cho'gath.
Zero Mana Problems
No Health Regen Problems
Great Melee Mage
HUGE area damage in team fights (Can do more Area of effect damage than Ryze)
Nice Crowd Control and huge burst damage.
Cons
Squishy beginning through mid game(you will not be a tank, so don't play like one!)
Quickly becomes focused in team fights
Sometimes requires time to build up (this build dominates the late game)
I said under pros, it was mentioned that I won't no mana or health regen issues???? There aren't really any of those items in the build! You are be correct that there really isn't, but the real secret lies in Cho'gath's passive. Every minion kill or jungle you kill, you gain back mana and health based upon your level. In other cho'gath guides this almost isn't even worth mentioning, but in this guide, its the heart and soul of the build.
This Passive allows you gain more mana than you can use, you gain health back quickly because you can destroy minion waves faster than (almost) any other champion.
Now don't get me wrong, you can run out of mana if you spam your spells without thinking twice. Be conservative with your spells and use them when you need to. Especially your feral scream! The only purpose of getting this at level 4 is to stop dangerous abilities such as nunu's absolute zero or katarina's death lotus . Feral scream will not hit very hard until level 18! Don't use it unless you can greatly benefit from it's silence effects!
Your job in this build is to be poking with your Rupture. If you are about to start a fight, save your rupture for the fight. If you think there won't be a fight in the next 8 seconds, check that you have a little mana to spare then poke away! Sometimes I have found it necessary to begin a team fight with Rupture , so it depends on what your situation is. Pay attention to groups of enemies clumping up as, you will be able to disable more and damage more. Rupture will be your main source of "poking damage" along with Vaporal Spikes hitting champions behind the minions.
A weird way to put my strategy, is to position yourself like you would Mordekaiser. He lines himself up so that he hits enemy champions as well as minions so that he can have higher shield levels. You too, should either position yourself so you hit the champions who is behind the minions, or a group of minions behind the champion. With this build's passive, you will be gaining some much needed health and mana in the middle of a 1v1 battle.
Vaporal Spikes is your main source of damage. That is why you want to upgrade it as soon as you possibly can. Your Spikes do area damage, so if you have a group of champions clumped up in front of you in a team fight, they will either focus you or wish they had! Bump the whole group with your Rupture, then pound away with your ferocious Vaporal SpikesVaporal Spikes, allowing your team to crush them while they are slowed, damaged, and temporarily immobilized. If somehow that doesn't have enough power behind it, then chow down with your feast dealing huge amounts of damage that ignore magic resist. If you did not need to use feast during the team fight, use it anyway on a nearby minion to gain stacks. (hint the big minion with the cannon give you the most cash!) You have Cool down reduction from that Nashor's tooth you just bought, so it will be ready for the next team fight!
Bloodrazor to counter health stacking tanks
Void staff is to counter high AP resist champions such as galio High AP resistance is a nightmare for this build, because it deals huge amounts of damage, but in small, fast bursts. This will tear through that hard resistance and leave them wondering what happened. Remember your ignores ALL Magic Resistance!
Warmog's Armor is a great choice for well rounded opponent teams. As I said before, you farm so fast with this build that you can have it fully stacked rather quickly. This item is not recommended against champions that have Madred's bloodrazor
Guardian's Angel helps to cover against well rounded teams with it's magic resistance and armor. The revive is always helpful.
Thornarmor - armor against AD champions.
sword of the divine isn't really necessary because even if your attack is dodged, the real damage from Vorpal Spikes will still hit, however the attack speed and extra magic damage still makes this item valuable.
Wit's End is great against AP users for it's Magic resistance. If you don't feel threatened by any AP champions, then don't get it!
If you did this build correctly, you will have more money than you can spend. Get ALL 3 elixers from the shop. You need the all the AP, CDR, attack speed, extra health you can get! The AD and crit doesn't hurt either. Sell low cost items and get better ones if you still have extra cash! The build often needs more survivability items, so buy what your specific situation calls for!
If you still have money left over, (which can happen more than people would suspect) you can always buy Oracle's Elixir to get rid of shaco's boxes, temo's mushrooms or even wards. Anything annoying that you may want to watch out for. If you have money that isn't being used, then why not spend it on something that has a small chance of being useful? What else are you going to spend it on?
Got any suggestions on how to make it work better? Comment and let me know!
You must be logged in to comment. Please login or register.